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	<id>http://wiki.os-mc.net:80/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kurzov</id>
	<title>Old School Minecraft - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Special:Contributions/Kurzov"/>
	<updated>2026-04-07T11:29:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1237</id>
		<title>CalvinTown</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1237"/>
		<updated>2026-02-19T01:18:14Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: fixed towns category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 6857&lt;br /&gt;
| coordz = 5403&lt;br /&gt;
| founddate = 2024-05-20&lt;br /&gt;
| founder = calvin&lt;br /&gt;
| govstyle = Districted Libertarian&lt;br /&gt;
| landmark = /lmk CalvinTown&lt;br /&gt;
| residentnum = 1000 (approx., based on unique player builds)&lt;br /&gt;
| publicstatus = Level 2&lt;br /&gt;
| infra1 = URO Purple Line&lt;br /&gt;
| infra2 = URO Lime Line&lt;br /&gt;
|communicationsplatform=Discord: https://discord.gg/XSf9qWc28C|discord=https://discord.gg/yt2w36jqJt|infra3=CalvinTown Subway}}&lt;br /&gt;
&lt;br /&gt;
=== General Landmark/Town Information ===&lt;br /&gt;
Founder: calvin&lt;br /&gt;
&lt;br /&gt;
Founded: May 20th, 2024&lt;br /&gt;
&lt;br /&gt;
Current Mayor: ProperCat&lt;br /&gt;
&lt;br /&gt;
Population: 1000+ approx. (Largest in server history)&lt;br /&gt;
&lt;br /&gt;
Coordinates: +6857 X, +5403 Z&lt;br /&gt;
&lt;br /&gt;
Landmark command: /lmk CalvinTown&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
On May 15th 2024, calvin joins the server for the first time. After exploring, calvin set up a house on Poland Island outside of spawn, but seeing as the island (and most server towns) were inactive, he logged out, intending to never log on again. Later, calvin relogs to show a friend the house, and is greeted by a player named &amp;quot;Fearborne.&amp;quot; Fearborne tours calvin through ShantyTown to his town, Pirates Bay. Pirates Bay was on it&#039;s last legs at the time, and this would be Fearbornes last logout date for a month or so. calvin calls it a night as well, but a few days later, returns to the server. Seeing that joining a town would be futile, calvin sets out to create his own town. He crosses the railways of the URO, and finds a picturesque valley to develop his town on. The valley had been previously claimed by the player &amp;quot;shiki_89&amp;quot; for intention of building &amp;quot;Shikiopolis,&amp;quot; but the project was abandoned. calvin contacts Skiki on discord and the land is given to him to develop on. Thus, CalvinTown officially began.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
=== May 2024 - Early Age Begins (Downtown District) ===&lt;br /&gt;
[[File:Early-Downtown.jpg|thumb|The early development of CalvinTown, later to become the downtown area]]&lt;br /&gt;
calvin began his project on May 20th by developing a mine with help of his IRL brother, and building a home, along with a town hall (later becoming the CalvinTown hotel), and a fishing hut. That morning, calvin wrote in chat &amp;quot;i am working on the ever growing calvin town,&amp;quot; signifying the first ever use of the town name (later changed to CalvinTown). The town received its first members at the time and its first builds, including 1mcslender&#039;s bar, mog60_09&#039;s shack and hole in the wall arcade, and Spectric&#039;s stone thing. It remained the only area of CalvinTown until the town expanded up the hill into Upper CalvinTown Estates. As CalvinTown continued to grow rapidly, buildings popped up left and right in downtown, making it the collection of skyscrapers it is today. It is the most densely built area of CalvinTown to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== End of May 2024 - Expansion Age Begins (Upper CalvinTown Estates, Lake Valley &amp;amp; Decency Village) ===&lt;br /&gt;
[[File:Early-UpperCalvintown-andLakeValley.png|thumb|An early view at the development of the Upper CalvinTown Estates District]]&lt;br /&gt;
As CalvinTown continued to grow beyond the valley, players began creating their own &amp;quot;neighborhoods&amp;quot; which would later become districts. Some early adopters of CalvinTown and recruiters include elfim_desu, and frxsty_original, the latter of which was mayor of the town temporarily while calvin was on leave for vacation. Randomizers, who would become the map maker for CalvinTown in its early months created Decency Village, a homeless encampment styled area in the desert area behind downtown, and Upper CalvinTown Estates blossomed during that development as well. Upper CalvinTown Estates grew so large in fact, that it had to be split into two districts, the western side becoming Lake Valley, which remains the most populous district to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== June 2024 - End of Expansion Age and Formal Organization (Shady Lanes, Calvin Desert &amp;amp; Steve Fortress) ===&lt;br /&gt;
[[File:Shady-Lanes.png|thumb|Shady Lanes District, as of June 26th, 2024]]&lt;br /&gt;
As CalvinTown blossomed past 50 members, more consolidation of leadership was required. This was also around when calvin was accepted to become a Mod on OSM, so the time was not as available for him anymore. District Leaders were set up to control each district, one for each district. It helped to keep areas in check and helped with general recruitment to have more leadership on board with the town. Around this time, another staff member known as ZinStarz joined the town, and an administrator, Beezle, took interest in the project and contributed in various ways. The town was picking up traction incredibly quickly, and expanding like wildfire. A popular builder on the server, gyurto, made infrastructure go through the town that allowed for even easier connection. Calvin Desert was developed by the player Geogaddiiii, starting a casino which ran weekly lotteries and slot machines. Steve Fortress remained uninhabited until June, when it was developed by a player named Jols. Various players took part in developing Shady Lanes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controversy (Castle Plains District) ===&lt;br /&gt;
[[File:2024-06-10 14.37.56.png|thumb|Castle Plains in early development]]&lt;br /&gt;
One night while playing, calvin came across a new player named klaus_w, who appeared to be relatively chill and dedicated to making the server a better place. klaus_w developed one of the most impressive districts, known as the Castle Plains district. However, it was built in controversy. First, a player named black_frieza who originally built in CalvinTown was banned for &amp;quot;interfering&amp;quot; with builds against klaus&#039; will. black_frieza was never seen again, and his ban was one of calvin&#039;s biggest personal failures as a leader. TrollfacePvP, soon joined and attempted to rebrand the district and revolt against calvin to become independent, but this was crushed by staff. Trollface then began a feud with the admin Beezle, which ended in his ban for harassment. klaus_w also turned out to be quite the cruel leader, and was warned for such behavior. In revenge, he griefed all of his rivals and was banned, never to be seen again. Since then, Castle Plains has been quiet and peaceful, slowly developing after the controversies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Late June-July 2024 - Beginning of Golden Age (UCOSM, Beacon Bay, Calvin Caverns, Grisapoly, &amp;amp; Pirates Bay Districts) ===&lt;br /&gt;
[[File:2024-06-26 23.43.22.jpg|thumb|Downtown CalvinTown, as of June 26th, 2024]]&lt;br /&gt;
The Beacon Bay district was founded by TheGreatBeeTrain and developed heavily by the player unsh1ft. It has a treehouse theme. Pirates Bay and CalvinTown merged on June 26th, 2024 to allow for further expansion of the town. In July, Calvin Caverns, an underground city district with a unique dwarven vibe, was finished by the player jurckurc, with help from a large digging team. The town during this time became the largest in the history of the server by land size and population. Later in June, CalvinTown also merged with Grisapoly to create the Grisapoly district. During this time, calvin was promoted to a Mod of OSM. On July 14th, 2024, calvin teamed up with fellow OSM icon gyurto to establish the United Cities of OSM (UCOSM), a collective of cities in the Spawn 2024 region containing over 20 cities, thousands of players, and tens of thousands of builds. The UCOSM remains intact to this day.&lt;br /&gt;
&lt;br /&gt;
=== Late July-September 2024 - End of Golden Age (CalvinTown Nature Park, West CalvinTown, New Atlantea, Tiny Town, Calvin Junction, NotchFaceLand District) ===&lt;br /&gt;
During the months of July to September, projects continued to flourish in CalvinTown. Players like TiredToonz, Tellow, Eichi, supa_cracked, Jols, and more took on and finished huge projects such as the Calvin Junction of OSM roads, Calvin Frontier Camp, Tiny Town, and New Atlantea. The player Terpsfascia joined forces with some friends to create a remake of the Temple of Notch in CalvinTown, found among other builds in the NotchFaceLand district. The CalvinTown subway was completed at the time and connected each district. During this time, calvin was promoted to a Senior Mod of OSM. calvin also facilitated the connection of various CalvinTown districts with the United Railroads of OSM, Bella Villa road project, and HuyDarwin&#039;s road project, to better connect the town with the infrastructure of the server.&lt;br /&gt;
&lt;br /&gt;
=== Late September 2024-January 2025 - Dark Age (White Square District, New Nameful Link) ===&lt;br /&gt;
During the months listed above, CalvinTown dropped to a period of low activity where builds and members were still coming up, but few and far between. Eichi left the server at this time, among others, and many of the old CalvinTown players moved on with life. Notable projects during this time were the link from New Nameful to CalvinTown being completed and the White Square District being created and developed.&lt;br /&gt;
&lt;br /&gt;
=== February-June 2025- Legacy Age (Landmark Leaderboard, District-010) ===&lt;br /&gt;
In 2025, Spawn 2024 moved away, seeming cementing the end of CalvinTown&#039;s growth for good. However, the implementation of the Landmark Leaderboard drew renewed interest in CalvinTown due to its history and top position on the leaderboard, usually sitting at spot #1 or #2. New members began to join again and new builds appeared, such as Levinders spleef arena, and the Calvin Cathedral. CalvinTown now stands as the #1 most mentioned, visited, and built-in town in server history, and still one of the most active to this day. &lt;br /&gt;
&lt;br /&gt;
=== July-Early August 2025 - First Election Cycle (ColoradoCrusade as Mayor) ===&lt;br /&gt;
On July 12th, 2025, by popular vote, calvin elected to begin mayoral elections for CalvinTown leadership. A mayor&#039;s term was set to run 3 months, with no term limits imposed. The CalvinTown constitution was established at this time as well, setting rules to regulate elected mayors and to preserve the history and integrity of CalvinTown and its values. The first CalvinTown election concluded on July 26th, with ColoradoCrusade winning with 53% of the vote. His primary contender, Fearborne, received 41% of the vote, while proper_cat claimed 3% of votes. The presidency of ColoradoCrusade was short lived, however, as due to real-life obligations, he elected to step down on August 20th. During Colorado&#039;s presidency, he accomplished very little, with some minor infrastructure upgrades and recruiting being the extent of his work.&lt;br /&gt;
&lt;br /&gt;
=== Late August-November 2025 - Second Election Cycle (proper_cat as Mayor) ===&lt;br /&gt;
On August 20th, 2025, calvin announced the second election. The election ended on August 28th, 2025, with proper_cat winning 49% of the vote. KevindurantGoat trailed with 43% of the vote, and CreepANight claimed 8% of the vote. proper_cat began his term as Mayor with jurckurc assisting him as Vice Mayor.&lt;br /&gt;
&lt;br /&gt;
=== Late November 2025 - Late January 2026 - Final Election Cycle (Eldiego as Mayor) ===&lt;br /&gt;
On November 28th, 2025, Eldiego was elected the third and final mayor of CalvinTown. During this time, CalvinTown sharply declined in activity, due to a larger loss of interest in the beta Minecraft community, and many previous CalvinTown members moving on from OSM. At the beginning of February, Eldiego took up presidency of New Nameful, vacating his leadership of CalvinTown.&lt;br /&gt;
&lt;br /&gt;
=== Archive State - February 2026 - Present ===&lt;br /&gt;
With interest in CalvinTown, OSM, and beta Minecraft as a whole at a low, calvin decided to take the town into an archive state, allowing new builds still, but not maintaining any active leadership. This officially ended, for the time being, CalvinTown as a player hub. The town still remains in this state, to this day.&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1236</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1236"/>
		<updated>2026-02-19T00:31:41Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: /* S.H.S. Highway 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ponyville&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (West)&lt;br /&gt;
Collab Parkway (South)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+127xx&lt;br /&gt;
|&lt;br /&gt;
|Ponyville Road&lt;br /&gt;
|Downtown Ponyville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+125xx&lt;br /&gt;
|&lt;br /&gt;
|McDowell Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Kasuno Town&lt;br /&gt;
|X+118xx&lt;br /&gt;
|&lt;br /&gt;
|Kasuno Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+117xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|Derelict Nether portal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mirth City&lt;br /&gt;
|X+103xx&lt;br /&gt;
|&lt;br /&gt;
|Mount Pasta Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|Mirth City Mines&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Mirth Parkway (EAST)&lt;br /&gt;
|Mirth City Market&lt;br /&gt;
|SHS 19 uses westbound Parkway&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Inner Wall Road&lt;br /&gt;
|Inner Mirth&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cebuloland&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Cebuloland Road&lt;br /&gt;
|Downtown Cebuloland&lt;br /&gt;
|SHS 19 turns back northward here&lt;br /&gt;
|-&lt;br /&gt;
|East Town&lt;br /&gt;
|X+9870&lt;br /&gt;
|1&lt;br /&gt;
|Forest Street&lt;br /&gt;
|East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N. East Town&lt;br /&gt;
|X+9690&lt;br /&gt;
|5&lt;br /&gt;
|Izayoi Avenue&lt;br /&gt;
|N. East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+9640&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|6&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Shoreline Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half trumpet - NB exit, SB entrance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+9470&lt;br /&gt;
|10&lt;br /&gt;
|Norris Road&lt;br /&gt;
|Wilmaville&lt;br /&gt;
Zappetopolis&lt;br /&gt;
&lt;br /&gt;
Kritkung Island&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
(Temporary route to SHS 36)&lt;br /&gt;
|-&lt;br /&gt;
|X+9335&lt;br /&gt;
|12&lt;br /&gt;
|Wolfeboro Way&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Route to be extended later&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 36 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!Exit&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |New Nameful&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road extends to west, maintained by New Nameful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SHS 136&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Beachfront Lane&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|New Nameful G.R. 96 / Lincoln Drive&lt;br /&gt;
|East Nameful&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Dinosaur Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|Tsubakura Road / Hampton Drive&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Signed as Exit 1A eastbound, hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|1B&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Hampton Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|N.N. Southern Shores&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half diamond - no access westbound&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|Pumpjack Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|Hoshino Reika Boulevard&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|River Run Highway&lt;br /&gt;
|Plymouth&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|Creation Road&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|16&lt;br /&gt;
|Midway Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|Obsidian Road&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|Towerville Street&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|26&lt;br /&gt;
|Cane Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|South Agzat&lt;br /&gt;
|Z+5360&lt;br /&gt;
|29&lt;br /&gt;
|Kritkung Highway TO SHS 19&lt;br /&gt;
----(Agzat Drive)&lt;br /&gt;
|Kritkung Island&lt;br /&gt;
----S. Agzat Docks&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|Z+5250&lt;br /&gt;
|31&lt;br /&gt;
|Wayland Road (SHS XX?)&lt;br /&gt;
|Grisapoly&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Z+5175&lt;br /&gt;
|32&lt;br /&gt;
|Quasar Avenue&lt;br /&gt;
|&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Seekaiton&lt;br /&gt;
|Z+4860&lt;br /&gt;
|37&lt;br /&gt;
|Blackbird Avenue&lt;br /&gt;
|Downtown Seekaiton&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|38&lt;br /&gt;
|Castle Avenue&lt;br /&gt;
|Downtown Seekaiton&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|42&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Risugami Lane&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Fort Risugami&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Partial folded diamond interchange - no WB onramp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Millfield&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Downtown Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1235</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1235"/>
		<updated>2026-02-18T20:38:28Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ponyville&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (West)&lt;br /&gt;
Collab Parkway (South)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+127xx&lt;br /&gt;
|&lt;br /&gt;
|Ponyville Road&lt;br /&gt;
|Downtown Ponyville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+125xx&lt;br /&gt;
|&lt;br /&gt;
|McDowell Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Kasuno Town&lt;br /&gt;
|X+118xx&lt;br /&gt;
|&lt;br /&gt;
|Kasuno Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+117xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|Derelict Nether portal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mirth City&lt;br /&gt;
|X+103xx&lt;br /&gt;
|&lt;br /&gt;
|Mount Pasta Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|Mirth City Mines&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Mirth Parkway (EAST)&lt;br /&gt;
|Mirth City Market&lt;br /&gt;
|SHS 19 uses westbound Parkway&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Inner Wall Road&lt;br /&gt;
|Inner Mirth&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cebuloland&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Cebuloland Road&lt;br /&gt;
|Downtown Cebuloland&lt;br /&gt;
|SHS 19 turns back northward here&lt;br /&gt;
|-&lt;br /&gt;
|East Town&lt;br /&gt;
|X+9870&lt;br /&gt;
|1&lt;br /&gt;
|Forest Street&lt;br /&gt;
|East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N. East Town&lt;br /&gt;
|X+9690&lt;br /&gt;
|5&lt;br /&gt;
|Izayoi Avenue&lt;br /&gt;
|N. East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+9640&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|6&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Shoreline Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half trumpet - NB exit, SB entrance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+9470&lt;br /&gt;
|10&lt;br /&gt;
|Norris Road&lt;br /&gt;
|Wilmaville&lt;br /&gt;
Zappetopolis&lt;br /&gt;
&lt;br /&gt;
Kritkung Island&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
(Temporary route to SHS 36)&lt;br /&gt;
|-&lt;br /&gt;
|X+9335&lt;br /&gt;
|12&lt;br /&gt;
|Wolfeboro Way&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Route to be extended later&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 36 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!Exit&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |New Nameful&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road extends to west, maintained by New Nameful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SHS 136&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Beachfront Lane&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|New Nameful G.R. 96 / Lincoln Drive&lt;br /&gt;
|East Nameful&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Dinosaur Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|Tsubakura Road / Hampton Drive&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Signed as Exit 1A eastbound, hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|1B&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Hampton Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|N.N. Southern Shores&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half diamond - no access westbound&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|Pumpjack Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|Hoshino Reika Boulevard&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|River Run Highway&lt;br /&gt;
|Plymouth&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|Creation Road&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|16&lt;br /&gt;
|Midway Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|Obsidian Road&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|Towerville Street&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|26&lt;br /&gt;
|Cane Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|South Agzat&lt;br /&gt;
|Z+5360&lt;br /&gt;
|29&lt;br /&gt;
|Kritkung Highway&lt;br /&gt;
----(Agzat Drive)&lt;br /&gt;
|Kritkung Island&lt;br /&gt;
----S. Agzat Docks&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
(Temporary route to SHS 19)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|Z+5250&lt;br /&gt;
|31&lt;br /&gt;
|Wayland Road (SHS XX?)&lt;br /&gt;
|Grisapoly&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Z+5175&lt;br /&gt;
|32&lt;br /&gt;
|Quasar Avenue&lt;br /&gt;
|&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Seekaiton&lt;br /&gt;
|Z+4860&lt;br /&gt;
|37&lt;br /&gt;
|Blackbird Avenue&lt;br /&gt;
|Downtown Seekaiton&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|38&lt;br /&gt;
|Castle Avenue&lt;br /&gt;
|Downtown Seekaiton&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|42&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Risugami Lane&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Fort Risugami&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Partial folded diamond interchange - no WB onramp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Millfield&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Downtown Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1233</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1233"/>
		<updated>2026-02-02T16:27:16Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Updated junction lists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ponyville&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+128xx&lt;br /&gt;
|&lt;br /&gt;
|Flutter Way (West)&lt;br /&gt;
Collab Parkway (South)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+127xx&lt;br /&gt;
|&lt;br /&gt;
|Ponyville Road&lt;br /&gt;
|Downtown Ponyville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+125xx&lt;br /&gt;
|&lt;br /&gt;
|McDowell Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Kasuno Town&lt;br /&gt;
|X+118xx&lt;br /&gt;
|&lt;br /&gt;
|Kasuno Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+117xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|Derelict Nether portal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mirth City&lt;br /&gt;
|X+103xx&lt;br /&gt;
|&lt;br /&gt;
|Mount Pasta Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|Mirth City Mines&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Mirth Parkway (EAST)&lt;br /&gt;
|Mirth City Market&lt;br /&gt;
|SHS 19 uses westbound Parkway&lt;br /&gt;
|-&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Inner Wall Road&lt;br /&gt;
|Inner Mirth&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cebuloland&lt;br /&gt;
|X+102xx&lt;br /&gt;
|&lt;br /&gt;
|Cebuloland Road&lt;br /&gt;
|Downtown Cebuloland&lt;br /&gt;
|SHS 19 turns back northward here&lt;br /&gt;
|-&lt;br /&gt;
|East Town&lt;br /&gt;
|X+9870&lt;br /&gt;
|1&lt;br /&gt;
|Forest Street&lt;br /&gt;
|East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |N. East Town&lt;br /&gt;
|X+9690&lt;br /&gt;
|5&lt;br /&gt;
|Izayoi Avenue&lt;br /&gt;
|N. East Town&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+9640&lt;br /&gt;
|6&lt;br /&gt;
|Shoreline Drive&lt;br /&gt;
|&lt;br /&gt;
|Half trumpet - NB exit, SB entrance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+9470&lt;br /&gt;
|10&lt;br /&gt;
|Norris Road&lt;br /&gt;
|Wilmaville&lt;br /&gt;
Zappetopolis&lt;br /&gt;
Kritkung Island&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
(Temporary route to SHS 36)&lt;br /&gt;
|-&lt;br /&gt;
|X+9335&lt;br /&gt;
|12&lt;br /&gt;
|Wolfeboro Way&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Route to be extended later&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 36 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!Exit&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |New Nameful&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road extends to west, maintained by New Nameful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SHS 136&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Beachfront Lane&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|New Nameful G.R. 96 / Lincoln Drive&lt;br /&gt;
|East Nameful&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Dinosaur Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|Tsubakura Road / Hampton Drive&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Signed as Exit 1A eastbound, hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|1B&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Hampton Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|N.N. Southern Shores&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half diamond - no access westbound&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|Pumpjack Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|Hoshino Reika Boulevard&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|River Run Highway&lt;br /&gt;
|Plymouth&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|Creation Road&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|16&lt;br /&gt;
|Midway Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|Obsidian Road&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|Towerville Street&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|26&lt;br /&gt;
|Cane Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|South Agzat&lt;br /&gt;
|Z+5360&lt;br /&gt;
|29&lt;br /&gt;
|Kritkung Highway&lt;br /&gt;
|S. Agzat Docks&lt;br /&gt;
Kritkung Island&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
(Temporary route to SHS 19)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|Z+5250&lt;br /&gt;
|31&lt;br /&gt;
|Wayland Road (SHS XX?)&lt;br /&gt;
|Grisapoly&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Z+5175&lt;br /&gt;
|32&lt;br /&gt;
|Quasar Avenue&lt;br /&gt;
|&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Seekaiton&lt;br /&gt;
|Z+4860&lt;br /&gt;
|37&lt;br /&gt;
|Blackbird Avenue&lt;br /&gt;
|Downtown Seekaiton&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Route to be extended at least to Legendtown&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=URO&amp;diff=1232</id>
		<title>URO</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=URO&amp;diff=1232"/>
		<updated>2026-02-02T13:37:42Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Redirected page to United Railroads of OSM (URO)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[United Railroads of OSM (URO)]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=SHS&amp;diff=1231</id>
		<title>SHS</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=SHS&amp;diff=1231"/>
		<updated>2026-02-02T13:37:01Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Redirected page to Southern Highway System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Southern Highway System]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1229</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1229"/>
		<updated>2025-12-09T19:40:21Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: /* S.H.S. Highway 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Road still under construction, will continue until X+9000 at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 36 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!Exit&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |New Nameful&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road extends to west, maintained by New Nameful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SHS 136&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Beachfront Lane&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|New Nameful G.R. 96 / Lincoln Drive&lt;br /&gt;
|East Nameful&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Dinosaur Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|Tsubakura Road / Hampton Drive&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Signed as Exit 1A eastbound, hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|1B&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Hampton Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|N.N. Southern Shores&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half diamond - no access westbound&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|Pumpjack Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|Hoshino Reika Boulevard&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|River Run Highway&lt;br /&gt;
|Plymouth&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|Creation Road&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|16&lt;br /&gt;
|Midway Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|Obsidian Road&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|Towerville Street&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|26&lt;br /&gt;
|Cane Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road still under construction, will continue until LegendTown at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1228</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1228"/>
		<updated>2025-12-09T19:33:50Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Road still under construction, will continue until X+9000 at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 36 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!Exit&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |New Nameful&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road extends to west, maintained by New Nameful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|SHS 136&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Beachfront Lane&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|New Nameful G.R. 96 / Lincoln Drive&lt;br /&gt;
|East Nameful&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Dinosaur Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|Tsubakura Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Signed as Exit 1A eastbound, hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|1B&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Lincoln Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|N.N. Southern Shores&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|Half diamond - no access westbound&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|Pumpjack Road&lt;br /&gt;
|N.N. Southern Shores&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|Hoshino Reika Boulevard&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|River Run Highway&lt;br /&gt;
|Plymouth&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|11&lt;br /&gt;
|Creation Road&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|16&lt;br /&gt;
|Midway Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|Obsidian Road&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|Towerville Street&lt;br /&gt;
|Towerville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|26&lt;br /&gt;
|Cane Road&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Road still under construction, will continue until LegendTown at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=User:Kurzov&amp;diff=1193</id>
		<title>User:Kurzov</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=User:Kurzov&amp;diff=1193"/>
		<updated>2025-10-22T15:09:35Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;KURZOV - player of OSMC and wiki maintainer.&amp;#039;&amp;#039;&amp;#039;  Sole architect and designer of the Southern Highway System.  == Projects in progress ==  * SHS expansion * MURD-OSMS, a standards document for the SHS and similar &amp;quot;road&amp;quot; systems * This wiki, vaguely * New Nameful election records at https://mockelections.miraheze.org/wiki/New_Nameful (bits and pieces thereof)  == Towns and &amp;quot;town bones&amp;quot; that I have a hand in == *New Nameful as a candidate for public office and ge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;KURZOV - player of OSMC and wiki maintainer.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sole architect and designer of the [[Southern Highway System]].&lt;br /&gt;
&lt;br /&gt;
== Projects in progress ==&lt;br /&gt;
&lt;br /&gt;
* SHS expansion&lt;br /&gt;
* MURD-OSMS, a standards document for the SHS and similar &amp;quot;road&amp;quot; systems&lt;br /&gt;
* This wiki, vaguely&lt;br /&gt;
* New Nameful election records at https://mockelections.miraheze.org/wiki/New_Nameful (bits and pieces thereof)&lt;br /&gt;
&lt;br /&gt;
== Towns and &amp;quot;town bones&amp;quot; that I have a hand in ==&lt;br /&gt;
*[[New Nameful]] as a candidate for public office and general transport minister&lt;br /&gt;
*[[Snowville]] as the location of my first real base and the origin of the SHS&lt;br /&gt;
*[[Skylarville]] as a &amp;quot;town&amp;quot; that I had built and then later left abandoned&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Town bones&amp;quot; ===&lt;br /&gt;
&amp;quot;Town bones&amp;quot; as it relates to the Southern Highway System are small to medium-sized street networks that are built along the SHS network that could one day feature a live town.&lt;br /&gt;
&lt;br /&gt;
* Amiya City (in theory)&lt;br /&gt;
* Steven Beach (in theory)&lt;br /&gt;
* Ibuki Cliffs&lt;br /&gt;
* Cavern City&lt;br /&gt;
* Cookie Beach (in theory)&lt;br /&gt;
* Rikako City&lt;br /&gt;
* Polestar Island&lt;br /&gt;
* Glacier Shore&lt;br /&gt;
* Bairdville&lt;br /&gt;
* Branchville&lt;br /&gt;
* Tazmily Bay (in theory)&lt;br /&gt;
* Autumn City&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1181</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1181"/>
		<updated>2025-08-01T15:31:56Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&amp;lt;br&amp;gt;Millfield&amp;lt;br&amp;gt;Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; background:#FFA500;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+387xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (EAST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |X+385xx&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |SHS 322 (WEST)&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |&lt;br /&gt;
|style=&amp;quot;background:#98fb98;&amp;quot; |End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |X+154xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Beach Drive&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |Ayothaya Beach&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot; |RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;Road still under construction, will continue until X+9000 at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 136 ====&lt;br /&gt;
Spur of SHS 36, connects Downtown New Nameful to the SHS system. Surface road, replaces the existing New Nameful Great Road #3 designation within city limits&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1180</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1180"/>
		<updated>2025-08-01T15:25:29Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: SHS 19 junction list added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 19 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(Southern terminus remains undecided)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+466xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119&lt;br /&gt;
|Amiya City&lt;br /&gt;
Millfield&lt;br /&gt;
Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+462xx&lt;br /&gt;
|&lt;br /&gt;
|Pock-Rock Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+451xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+433xx&lt;br /&gt;
|&lt;br /&gt;
|Mt. Mourne Scenic Route&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+420xx&lt;br /&gt;
|&lt;br /&gt;
|Dreiton Drive&lt;br /&gt;
|Lake Dreiton&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|X+398xx&lt;br /&gt;
|&lt;br /&gt;
|Ibuki Road&lt;br /&gt;
|Ibuki Cliffs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |ROAD UNDER RECONSTRUCTION X+39100 TO X+38975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+387xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 322 (EAST)&lt;br /&gt;
|&lt;br /&gt;
|Begin SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+385xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 322 (WEST)&lt;br /&gt;
|&lt;br /&gt;
|End SHS 322 concurrency&lt;br /&gt;
|-&lt;br /&gt;
|X+378xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+372xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+366xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 19 / Deepslate Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cavern City&lt;br /&gt;
|X+343xx&lt;br /&gt;
|&lt;br /&gt;
|Cavern Road&lt;br /&gt;
|Cavern City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fort Duck&lt;br /&gt;
|X+339xx&lt;br /&gt;
|&lt;br /&gt;
|Fort Duck Drive&lt;br /&gt;
|Gosling Docks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+337xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+335xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+320xx&lt;br /&gt;
|&lt;br /&gt;
|Portal Road&lt;br /&gt;
|Mount Davie&lt;br /&gt;
|Signed NRC access point&lt;br /&gt;
|-&lt;br /&gt;
|Cookie Beach&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;(no junctions)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+291xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 717&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+287xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+276xx&lt;br /&gt;
|&lt;br /&gt;
|Lava Lake Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+267xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+254xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rikako City&lt;br /&gt;
|X+247xx&lt;br /&gt;
|&lt;br /&gt;
|Asakura Road&lt;br /&gt;
|Rikako City&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+240xx&lt;br /&gt;
|&lt;br /&gt;
|Soul Sand Lane&lt;br /&gt;
|&lt;br /&gt;
|Nether access point&lt;br /&gt;
|-&lt;br /&gt;
|X+233xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 219&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+226xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 88&lt;br /&gt;
|&lt;br /&gt;
|Trumpet interchange, unnumbered&lt;br /&gt;
|-&lt;br /&gt;
|X+207xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polestar Island&lt;br /&gt;
|X+199xx&lt;br /&gt;
|&lt;br /&gt;
|Polestar Road&lt;br /&gt;
|Downtown&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+196xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+190xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+188xx&lt;br /&gt;
|&lt;br /&gt;
|Luddite Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Glacier Shore&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|Wharf Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+186xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+183xx&lt;br /&gt;
|&lt;br /&gt;
|Ice Lake Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+178xx&lt;br /&gt;
|&lt;br /&gt;
|Canal Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Bairdville&lt;br /&gt;
|X+177xx&lt;br /&gt;
|&lt;br /&gt;
|Marconi Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+176xx&lt;br /&gt;
|&lt;br /&gt;
|Paul Nipko Drive&lt;br /&gt;
|Downtown Bairdville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+171xx&lt;br /&gt;
|&lt;br /&gt;
|Gravel Pit Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+161xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Branchville&lt;br /&gt;
|X+158xx&lt;br /&gt;
|&lt;br /&gt;
|Treehouse Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Ayothaya&lt;br /&gt;
|X+155xx&lt;br /&gt;
|##&lt;br /&gt;
|Duke Road&lt;br /&gt;
|Downtown Ayothaya&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|##&lt;br /&gt;
|Beach Drive&lt;br /&gt;
|Ayothaya Beach&lt;br /&gt;
|RIRO, northbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+154xx&lt;br /&gt;
|&lt;br /&gt;
|Stone Wall Road&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+149xx&lt;br /&gt;
|&lt;br /&gt;
|(stub)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+148xx&lt;br /&gt;
|&lt;br /&gt;
|Flint Road&lt;br /&gt;
|Tazmily Bay&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+146xx&lt;br /&gt;
|&lt;br /&gt;
|Davie Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+137xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (West)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+136xx&lt;br /&gt;
|&lt;br /&gt;
|Mountain Road (East)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Autumn City&lt;br /&gt;
|X+134xx&lt;br /&gt;
|&lt;br /&gt;
|Main Street&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Road still under construction, will continue until X+9000 at least.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 88 ====&lt;br /&gt;
East-west route, starts at X+22650 at trumpet interchange with S.H.S. 19, branches westward. Currently a stub.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 219 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1178</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1178"/>
		<updated>2025-06-18T02:20:51Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Town&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Amiya City&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Unbuilt)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Flynn Pass&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot; |X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Unbuilt)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|Mikahburg&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Skylarville&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Snowville&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1177</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1177"/>
		<updated>2025-06-16T12:50:20Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: /* S.H.S. Highway 119 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
&amp;lt;!-- REPLACE THIS TABLE AT SOME POINT, IT SHOULD BE CLOSER TO WP EXIT LISTS !--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|X+499xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Rei Yakumo Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Unbuilt)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|X+509xx&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#FFA500;&amp;quot;|&#039;&#039;(Unbuilt)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&amp;lt;br&amp;gt;Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&amp;lt;br&amp;gt;Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|X+562xx&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|##&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|(forgot name of road)&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#ffe5b4;&amp;quot;|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Half-folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1176</id>
		<title>Southern Highway System</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Southern_Highway_System&amp;diff=1176"/>
		<updated>2025-06-16T12:35:15Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Southern Highway System&amp;#039;&amp;#039;&amp;#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.  It remains under construction as of June 2025.  The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Southern Highway System&#039;&#039;&#039;, often abbreviated as the SHS, is a network of &amp;quot;road&amp;quot; paths located in the southeastern quadrant of the server. Its creator, sole architect, and planner, Kurzov, started the project in late 2023, though the SHS only started to go by its current name in early 2025.&lt;br /&gt;
&lt;br /&gt;
It remains under construction as of June 2025.&lt;br /&gt;
&lt;br /&gt;
The system is made up of two distinct road forms: Surface Roads and Expressways. Expressways are akin to U.S. Interstates, limited access roads meant for &amp;quot;fast traffic&amp;quot; (at least for Beta 1.7 standards), without the slowdowns of &amp;quot;driveways&amp;quot;. Surface Roads are essentially a catch-all for everything else, whether or not they&#039;re dual-carriage/divided roads.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== S.H.S. route catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Primary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 19 ====&lt;br /&gt;
Major north-south route, and backbone of the system.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 36 ====&lt;br /&gt;
Stub freeway attached to east side of New Nameful. Replaces the old New Nameful Great Road #2 designation within city-state limits.&lt;br /&gt;
&lt;br /&gt;
Planned to stretch from [[New Nameful]] in the west to [[LegendTown]] in the east.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 50 ====&lt;br /&gt;
Stub freeway attached to S.H.S. 119, starts at X+50000 and goes eastward.&lt;br /&gt;
&lt;br /&gt;
=== Secondary Routes ===&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119 ====&lt;br /&gt;
The only &amp;quot;completed&amp;quot; route thus far, and a spur of S.H.S. 19. Goes north-south.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |S.H.S. Highway 119 junction list&lt;br /&gt;
|-&lt;br /&gt;
!Coord.&lt;br /&gt;
!EXIT&lt;br /&gt;
!Junction&lt;br /&gt;
!Destinations&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|X+465xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 19&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Northern terminus of S.H.S. 119&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+467xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+481xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+500xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 50&lt;br /&gt;
|Amiya City&lt;br /&gt;
|Trumpet interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+508xx&lt;br /&gt;
|&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Lazuli Ravine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+509xx&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Mt. Megami Tourist Road&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;(Proposed)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|X+512xx&lt;br /&gt;
|&lt;br /&gt;
|Yaksini Drive&lt;br /&gt;
|Steven Beach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+518xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+521xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+538xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 399&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+540xx&lt;br /&gt;
|##&lt;br /&gt;
|Hillside Drive&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+542xx&lt;br /&gt;
|&lt;br /&gt;
|SHS 286&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+545xx&lt;br /&gt;
|&lt;br /&gt;
|(unnamed road)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+546xx&lt;br /&gt;
|&lt;br /&gt;
|Old SHS 119&lt;br /&gt;
----Kasha Road&lt;br /&gt;
|&#039;&#039;none&#039;&#039;&lt;br /&gt;
----Mt. Kaenbyou&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+547xx&lt;br /&gt;
|##&lt;br /&gt;
|Kukoshi ????&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+549xx&lt;br /&gt;
|##&lt;br /&gt;
|Konngara ????&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+551xx&lt;br /&gt;
|##&lt;br /&gt;
|Borblam ????&lt;br /&gt;
|&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+552xx&lt;br /&gt;
|##&lt;br /&gt;
|Wingman Road&lt;br /&gt;
|&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+556xx&lt;br /&gt;
|&lt;br /&gt;
|Mikahburg-Millfield Road&lt;br /&gt;
|Mikahburg&lt;br /&gt;
Millfield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+557xx&lt;br /&gt;
|##&lt;br /&gt;
|Jirachi Road&lt;br /&gt;
|Wishmaker Valley&lt;br /&gt;
Grand Spire&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+558xx&lt;br /&gt;
|##&lt;br /&gt;
|Connector Way&lt;br /&gt;
----Foryst Farm Way&lt;br /&gt;
|Leon Castle&lt;br /&gt;
----FORYST Farm&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+561xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 155&lt;br /&gt;
|Mt. Cloudtop&lt;br /&gt;
|Folded diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+562xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|&lt;br /&gt;
|RIRO, southbound only&lt;br /&gt;
|-&lt;br /&gt;
|X+563xx&lt;br /&gt;
|##&lt;br /&gt;
|Skylar ????&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+564xx&lt;br /&gt;
|##&lt;br /&gt;
|(forgot name of road)&lt;br /&gt;
|Skylarville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+566xx&lt;br /&gt;
|##&lt;br /&gt;
|P.H. Spruce Way&lt;br /&gt;
|Spruce Shop&lt;br /&gt;
|Hybrid interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+567xx&lt;br /&gt;
|##&lt;br /&gt;
|SHS 119-A&lt;br /&gt;
|North Snowville&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|X+568xx&lt;br /&gt;
|##&lt;br /&gt;
|Chouki Road&lt;br /&gt;
|Snowville&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
|X+569xx&lt;br /&gt;
|##&lt;br /&gt;
|Pyramid Drive&lt;br /&gt;
|&lt;br /&gt;
|Diamond interchange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&#039;&#039;Southern terminus of S.H.S. 119 is a turn-out at X+570xx.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 119-A ====&lt;br /&gt;
Northern bypass highway of Snowville, at least theoretically. Stub for now.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 155 ====&lt;br /&gt;
Almost-stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 286 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 399 ====&lt;br /&gt;
Stub.&lt;br /&gt;
&lt;br /&gt;
==== S.H.S. Highway 717 ====&lt;br /&gt;
Stub.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1167</id>
		<title>Millfield</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1167"/>
		<updated>2025-05-19T17:38:31Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: added missing towns category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town|status=Active|coordx = 55787| coordy = 64| coordz = 4789| founddate = 2024-09-29 (approx)| founder = Millfield Staff Team|residentnum = 89|landmark = /lmk Millfield|publicstatus = Level 1| infra1 = SHS Highway 119&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Stub page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1166</id>
		<title>CalvinTown</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1166"/>
		<updated>2025-05-19T17:38:01Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: fixed towns category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 6857&lt;br /&gt;
| coordz = 5403&lt;br /&gt;
| founddate = 2024-05-20&lt;br /&gt;
| founder = calvin&lt;br /&gt;
| govstyle = Districted Libertarian&lt;br /&gt;
| landmark = /lmk CalvinTown&lt;br /&gt;
| residentnum = 1000 (approx., based on unique player builds)&lt;br /&gt;
| publicstatus = Level 2&lt;br /&gt;
| infra1 = URO Purple Line&lt;br /&gt;
| infra2 = URO Lime Line&lt;br /&gt;
|communicationsplatform=Discord: https://discord.gg/XSf9qWc28C|discord=https://discord.gg/yt2w36jqJt}}&lt;br /&gt;
&lt;br /&gt;
=== General Landmark/Town Information ===&lt;br /&gt;
Founded: May 20th, 2024&lt;br /&gt;
&lt;br /&gt;
Mayor: [S. MOD] calvin&lt;br /&gt;
&lt;br /&gt;
Population: 1000+ approx. (Largest in server history)&lt;br /&gt;
&lt;br /&gt;
Coordinates: +6857 X, +5403 Z&lt;br /&gt;
&lt;br /&gt;
Landmark command: /lmk CalvinTown&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
On May 15th 2024, calvin joins the server for the first time. After exploring, calvin set up a house on Poland Island outside of spawn, but seeing as the island (and most server towns) were inactive, he logged out, intending to never log on again. Later, calvin relogs to show a friend the house, and is greeted by a player named &amp;quot;Fearborne.&amp;quot; Fearborne tours calvin through ShantyTown to his town, Pirates Bay. Pirates Bay was on it&#039;s last legs at the time, and this would be Fearbornes last logout date for a month or so. calvin calls it a night as well, but a few days later, returns to the server. Seeing that joining a town would be futile, calvin sets out to create his own town. He crosses the railways of the URO, and finds a picturesque valley to develop his town on. The valley had been previously claimed by the player &amp;quot;shiki_89&amp;quot; for intention of building &amp;quot;Shikiopolis,&amp;quot; but the project was abandoned. calvin contacts Skiki on discord and the land is given to him to develop on. Thus, CalvinTown officially began.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
=== May 2024 - Early Age Begins (Downtown District) ===&lt;br /&gt;
[[File:Early-Downtown.jpg|thumb|The early development of CalvinTown, later to become the downtown area]]&lt;br /&gt;
calvin began his project on May 20th by developing a mine with help of his IRL brother, and building a home, along with a town hall (later becoming the CalvinTown hotel), and a fishing hut. That morning, calvin wrote in chat &amp;quot;i am working on the ever growing calvin town,&amp;quot; signifying the first ever use of the town name (later changed to CalvinTown). The town received its first members at the time and its first builds, including 1mcslender&#039;s bar, mog60_09&#039;s shack and hole in the wall arcade, and Spectric&#039;s stone thing. It remained the only area of CalvinTown until the town expanded up the hill into Upper CalvinTown Estates. As CalvinTown continued to grow rapidly, buildings popped up left and right in downtown, making it the collection of skyscrapers it is today. It is the most densely built area of CalvinTown to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== End of May 2024 - Expansion Age Begins (Upper CalvinTown Estates, Lake Valley &amp;amp; Decency Village) ===&lt;br /&gt;
[[File:Early-UpperCalvintown-andLakeValley.png|thumb|An early view at the development of the Upper CalvinTown Estates District]]&lt;br /&gt;
As CalvinTown continued to grow beyond the valley, players began creating their own &amp;quot;neighborhoods&amp;quot; which would later become districts. Some early adopters of CalvinTown and recruiters include elfim_desu, and frxsty_original, the latter of which was mayor of the town temporarily while calvin was on leave for vacation. Randomizers, who would become the map maker for CalvinTown in its early months created Decency Village, a homeless encampment styled area in the desert area behind downtown, and Upper CalvinTown Estates blossomed during that development as well. Upper CalvinTown Estates grew so large in fact, that it had to be split into two districts, the western side becoming Lake Valley, which remains the most populous district to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== June 2024 - End of Expansion Age and Formal Organization (Shady Lanes, Calvin Desert &amp;amp; Steve Fortress) ===&lt;br /&gt;
[[File:Shady-Lanes.png|thumb|Shady Lanes District, as of June 26th, 2024]]&lt;br /&gt;
As CalvinTown blossomed past 50 members, more consolidation of leadership was required. This was also around when calvin was accepted to become a Mod on OSM, so the time was not as available for him anymore. District Leaders were set up to control each district, one for each district. It helped to keep areas in check and helped with general recruitment to have more leadership on board with the town. Around this time, another staff member known as ZinStarz joined the town, and an administrator, Beezle, took interest in the project and contributed in various ways. The town was picking up traction incredibly quickly, and expanding like wildfire. A popular builder on the server, gyurto, made infrastructure go through the town that allowed for even easier connection. Calvin Desert was developed by the player Geogaddiiii, starting a casino which ran weekly lotteries and slot machines. Steve Fortress remained uninhabited until June, when it was developed by a player named Jols. Various players took part in developing Shady Lanes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controversy (Castle Plains District) ===&lt;br /&gt;
[[File:2024-06-10 14.37.56.png|thumb|Castle Plains in early development]]&lt;br /&gt;
One night while playing, calvin came across a new player named klaus_w, who appeared to be relatively chill and dedicated to making the server a better place. klaus_w developed one of the most impressive districts, known as the Castle Plains district. However, it was built in controversy. First, a player named black_frieza who originally built in CalvinTown was banned for &amp;quot;interfering&amp;quot; with builds against klaus&#039; will. black_frieza was never seen again, and his ban was one of calvin&#039;s biggest personal failures as a leader. TrollfacePvP, soon joined and attempted to rebrand the district and revolt against calvin to become independent, but this was crushed by staff. Trollface then began a feud with the admin Beezle, which ended in his ban for harassment. klaus_w also turned out to be quite the cruel leader, and was warned for such behavior. In revenge, he griefed all of his rivals and was banned, never to be seen again. Since then, Castle Plains has been quiet and peaceful, slowly developing after the controversies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Late June-July 2024 - Beginning of Golden Age (UCOSM, Beacon Bay, Calvin Caverns, Grisapoly, &amp;amp; Pirates Bay Districts) ===&lt;br /&gt;
[[File:2024-06-26 23.43.22.jpg|thumb|Downtown CalvinTown, as of June 26th, 2024]]&lt;br /&gt;
The Beacon Bay district was founded by TheGreatBeeTrain and developed heavily by the player unsh1ft. It has a treehouse theme. Pirates Bay and CalvinTown merged on June 26th, 2024 to allow for further expansion of the town. In July, Calvin Caverns, an underground city district with a unique dwarven vibe, was finished by the player jurckurc, with help from a large digging team. The town during this time became the largest in the history of the server by land size and population. Later in June, CalvinTown also merged with Grisapoly to create the Grisapoly district. During this time, calvin was promoted to a Mod of OSM. On July 14th, 2024, calvin teamed up with fellow OSM icon gyurto to establish the United Cities of OSM (UCOSM), a collective of cities in the Spawn 2024 region containing over 20 cities, thousands of players, and tens of thousands of builds. The UCOSM remains intact to this day.&lt;br /&gt;
&lt;br /&gt;
=== Late July-September 2024 - End of Golden Age (CalvinTown Nature Park, West CalvinTown, New Atlantea, Tiny Town, Calvin Junction, NotchFaceLand District) ===&lt;br /&gt;
During the months of July to September, projects continued to flourish in CalvinTown. Players like TiredToonz, Tellow, Eichi, supa_cracked, Jols, and more took on and finished huge projects such as the Calvin Junction of OSM roads, Calvin Frontier Camp, Tiny Town, and New Atlantea. The player Terpsfascia joined forces with some friends to create a remake of the Temple of Notch in CalvinTown, found among other builds in the NotchFaceLand district. The CalvinTown subway was completed at the time and connected each district. During this time, calvin was promoted to a Senior Mod of OSM. calvin also facilitated the connection of various CalvinTown districts with the United Railroads of OSM, Bella Villa road project, and HuyDarwin&#039;s road project, to better connect the town with the infrastructure of the server.&lt;br /&gt;
&lt;br /&gt;
=== Late September 2024-January 2025 - Dark Age (White Square District, New Nameful Link) ===&lt;br /&gt;
During the months listed above, CalvinTown dropped to a period of low activity where builds and members were still coming up, but few and far between. Eichi left the server at this time, among others, and many of the old CalvinTown players moved on with life. Notable projects during this time were the link from New Nameful to CalvinTown being completed and the White Square District being created and developed.&lt;br /&gt;
&lt;br /&gt;
=== February-April 2025- Legacy Age (Landmark Leaderboard, District-010) ===&lt;br /&gt;
In 2025, Spawn 2024 moved away, seeming cementing the end of CalvinTown&#039;s growth for good. However, the implementation of the Landmark Leaderboard drew renewed interest in CalvinTown due to its history and top position on the leaderboard, usually sitting at spot #1 or #2. New members began to join again and new builds appeared, such as Levinders spleef arena, and the Calvin Cathedral. CalvinTown now stands as the #1 most mentioned, visited, and built-in town in server history, and still one of the most active to this day. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1148</id>
		<title>CalvinTown</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1148"/>
		<updated>2025-05-12T21:49:41Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Added the new town infobox for CalvinTown&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 6857&lt;br /&gt;
| coordz = 5403&lt;br /&gt;
| founddate = 2024-05-19&lt;br /&gt;
| founder = Calvin&lt;br /&gt;
| govstyle = Districted Despotic&lt;br /&gt;
| landmark = /lmk CalvinTown&lt;br /&gt;
| residentnum = &amp;quot;900&amp;quot;&lt;br /&gt;
| publicstatus = Level 2&lt;br /&gt;
| infra1 = URO Purple Line&lt;br /&gt;
| infra2 = URO Lime Line&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== General Landmark/Town Information ===&lt;br /&gt;
Founded: May 19th, 2024&lt;br /&gt;
&lt;br /&gt;
Mayor: [S. MOD] calvin&lt;br /&gt;
&lt;br /&gt;
Population: 900+ (Largest in server history)&lt;br /&gt;
&lt;br /&gt;
Coordinates: +6857 X, +5403 Z&lt;br /&gt;
&lt;br /&gt;
Landmark command: /lmk CalvinTown&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
On May 15th 2024, calvin joins the server for the first time. After exploring, calvin set up a house on Poland Island outside of spawn, but seeing as the island (and most server towns) were inactive, he logged out, intending to never log on again. Later, calvin relogs to show a friend the house, and is greeted by a player named &amp;quot;Fearborne.&amp;quot; Fearborne tours calvin through ShantyTown to his town, Pirates Bay. Pirates Bay was on it&#039;s last legs at the time, and this would be Fearbornes last logout date for a month or so. calvin calls it a night as well, but a few days later, returns to the server. Seeing that joining a town would be futile, calvin sets out to create his own town. He crosses the railways of the URO, and finds a picturesque valley to develop his town on. The valley had been previously claimed by the player &amp;quot;shiki_89&amp;quot; for intention of building &amp;quot;Shikiopolis,&amp;quot; but the project was abandoned. calvin contacts Skiki on discord and the land is given to him to develop on. Thus, CalvinTown officially began.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
=== May 2024 - Early Age Begins (Downtown District) ===&lt;br /&gt;
[[File:Early-Downtown.jpg|thumb|The early development of CalvinTown, later to become the downtown area]]&lt;br /&gt;
calvin began his project on May 20th by developing a mine with help of his IRL brother, and building a home, along with a town hall (later becoming the CalvinTown hotel), and a fishing hut. That morning, calvin wrote in chat &amp;quot;i am working on the ever growing calvin town,&amp;quot; signifying the first ever use of the town name (later changed to CalvinTown). The town received its first members at the time and its first builds, including 1mcslender&#039;s bar, mog60_09&#039;s shack and hole in the wall arcade, and Spectric&#039;s stone thing. It remained the only area of CalvinTown until the town expanded up the hill into Upper CalvinTown Estates. As CalvinTown continued to grow rapidly, buildings popped up left and right in downtown, making it the collection of skyscrapers it is today. It is the most densely built area of CalvinTown to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== End of May 2024 - Expansion Age Begins (Upper CalvinTown Estates, Lake Valley &amp;amp; Decency Village) ===&lt;br /&gt;
[[File:Early-UpperCalvintown-andLakeValley.png|thumb|An early view at the development of the Upper CalvinTown Estates District]]&lt;br /&gt;
As CalvinTown continued to grow beyond the valley, players began creating their own &amp;quot;neighborhoods&amp;quot; which would later become districts. Some early adopters of CalvinTown and recruiters include elfim_desu, and frxsty_original, the latter of which was mayor of the town temporarily while calvin was on leave for vacation. Randomizers, who would become the map maker for CalvinTown in its early months created Decency Village, a homeless encampment styled area in the desert area behind downtown, and Upper CalvinTown Estates blossomed during that development as well. Upper CalvinTown Estates grew so large in fact, that it had to be split into two districts, the western side becoming Lake Valley, which remains the most populous district to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== June 2024 - End of Expansion Age and Formal Organization (Shady Lanes, Calvin Desert &amp;amp; Steve Fortress) ===&lt;br /&gt;
[[File:Shady-Lanes.png|thumb|Shady Lanes District, as of June 26th, 2024]]&lt;br /&gt;
As CalvinTown blossomed past 50 members, more consolidation of leadership was required. This was also around when calvin was accepted to become a Mod on OSM, so the time was not as available for him anymore. District Leaders were set up to control each district, one for each district. It helped to keep areas in check and helped with general recruitment to have more leadership on board with the town. Around this time, another staff member known as ZinStarz joined the town, and an administrator, Beezle, took interest in the project and contributed in various ways. The town was picking up traction incredibly quickly, and expanding like wildfire. A popular builder on the server, gyurto, made infrastructure go through the town that allowed for even easier connection. Calvin Desert was developed by the player Geogaddiiii, starting a casino which ran weekly lotteries and slot machines. Steve Fortress remained uninhabited until June, when it was developed by a player named Jols. Various players took part in developing Shady Lanes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controversy (Castle Plains District) ===&lt;br /&gt;
[[File:2024-06-10 14.37.56.png|thumb|Castle Plains in early development]]&lt;br /&gt;
One night while playing, calvin came across a new player named klaus_w, who appeared to be relatively chill and dedicated to making the server a better place. klaus_w developed one of the most impressive districts, known as the Castle Plains district. However, it was built in controversy. First, a player named black_frieza who originally built in CalvinTown was banned for &amp;quot;interfering&amp;quot; with builds against klaus&#039; will. black_frieza was never seen again, and his ban was one of calvin&#039;s biggest personal failures as a leader. TrollfacePvP, soon joined and attempted to rebrand the district and revolt against calvin to become independent, but this was crushed by staff. Trollface then began a feud with the admin Beezle, which ended in his ban for harassment. klaus_w also turned out to be quite the cruel leader, and was warned for such behavior. In revenge, he griefed all of his rivals and was banned, never to be seen again. Since then, Castle Plains has been quiet and peaceful, slowly developing after the controversies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Late June-July 2024 - Beginning of Golden Age (UCOSM, Beacon Bay, Calvin Caverns, Grisapoly, &amp;amp; Pirates Bay Districts) ===&lt;br /&gt;
[[File:2024-06-26 23.43.22.jpg|thumb|Downtown CalvinTown, as of June 26th, 2024]]&lt;br /&gt;
The Beacon Bay district was founded by TheGreatBeeTrain and developed heavily by the player unsh1ft. It has a treehouse theme. Pirates Bay and CalvinTown merged on June 26th, 2024 to allow for further expansion of the town. In July, Calvin Caverns, an underground city district with a unique dwarven vibe, was finished by the player jurckurc, with help from a large digging team. The town during this time became the largest in the history of the server by land size and population. Later in June, CalvinTown also merged with Grisapoly to create the Grisapoly district. During this time, calvin was promoted to a Mod of OSM. On July 14th, 2024, calvin teamed up with fellow OSM icon gyurto to establish the United Cities of OSM (UCOSM), a collective of cities in the Spawn 2024 region containing over 20 cities, thousands of players, and tens of thousands of builds. The UCOSM remains intact to this day.&lt;br /&gt;
&lt;br /&gt;
=== Late July-September 2024 - End of Golden Age (CalvinTown Nature Park, West CalvinTown, New Atlantea, Tiny Town, Calvin Junction, NotchFaceLand District) ===&lt;br /&gt;
During the months of July to September, projects continued to flourish in CalvinTown. Players like TiredToonz, Tellow, Eichi, supa_cracked, Jols, and more took on and finished huge projects such as the Calvin Junction of OSM roads, Calvin Frontier Camp, Tiny Town, and New Atlantea. The player Terpsfascia joined forces with some friends to create a remake of the Temple of Notch in CalvinTown, found among other builds in the NotchFaceLand district. The CalvinTown subway was completed at the time and connected each district. During this time, calvin was promoted to a Senior Mod of OSM. calvin also facilitated the connection of various CalvinTown districts with the United Railroads of OSM, Bella Villa road project, and HuyDarwin&#039;s road project, to better connect the town with the infrastructure of the server.&lt;br /&gt;
&lt;br /&gt;
=== Late September 2024-January 2025 - Dark Age (White Square District, New Nameful Link) ===&lt;br /&gt;
During the months listed above, CalvinTown dropped to a period of low activity where builds and members were still coming up, but few and far between. Eichi left the server at this time, among others, and many of the old CalvinTown players moved on with life. Notable projects during this time were the link from New Nameful to CalvinTown being completed and the White Square District being created and developed.&lt;br /&gt;
&lt;br /&gt;
=== February-April 2025- Legacy Age (Landmark Leaderboard, District-010) ===&lt;br /&gt;
In 2025, Spawn 2024 moved away, seeming cementing the end of CalvinTown&#039;s growth for good. However, the implementation of the Landmark Leaderboard drew renewed interest in CalvinTown due to its history and top position on the leaderboard, usually sitting at spot #1 or #2. New members began to join again and new builds appeared, such as Levinders spleef arena, and the Calvin Cathedral. CalvinTown now stands as the #1 most mentioned, visited, and built-in town in server history, and still one of the most active to this day. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1147</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1147"/>
		<updated>2025-05-12T21:44:14Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
{{Infobox town|coordx=8400|coordz=7142|status=Active|landmark=/lmk NewNameful|residentnum=About 150|infra1=URO Lime Line|infra2=Nameful Rail Network|founder=Omtegu|currentruler=Tellow / ColoradoCrusade|discord=https://discord.gg/xbCvKNncgC|govstyle=Districted constitutional democracy|publicstatus=Level 2|founddate=2024-05-25}}&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: We have a solution to our problems... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of KarmaIsDepressed ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=LegendTown&amp;diff=1146</id>
		<title>LegendTown</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=LegendTown&amp;diff=1146"/>
		<updated>2025-05-12T21:41:48Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| image = [[File:Dome.png|450px]]&lt;br /&gt;
| status = Active / Dormant&lt;br /&gt;
| coordx = 8941&lt;br /&gt;
| coordz = 2703&lt;br /&gt;
| founddate = 2024-01-??&lt;br /&gt;
| founder = ItsVollx, MMAKart, Archie, PH6&lt;br /&gt;
| landmark = /lmk LegendTown&lt;br /&gt;
| infra1 = URO Spur Line&lt;br /&gt;
}}&lt;br /&gt;
=== Origin: ===&lt;br /&gt;
&lt;br /&gt;
* was founded by ItsVollx, mmakart, Archie, PH6&lt;br /&gt;
* founded on January 2024&lt;br /&gt;
* Town Coordinates: X:8941 Z:2703&lt;br /&gt;
* Town has a landmark, Can be accessed by writing /lmk legendtown&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
&#039;&#039;&#039;While the Town hasn&#039;t seen much Life recently, it has some incredible builds, with the best being the Large Pit and Glass Dome.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pit took 3 years to mine out, and reaches from the top being Y:64 to the bottom being at Y:7, the person responsible for the Pit is itsVollx who mined 98% of it alone and had some but not much help from a handful of players.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Above the Pit there is a Giant Glass Dome, it&#039;s very tall reaching from the bottom Y:64 to the top being Y:126, this impressive build was built by mmakart which took about 2 days total build time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can also find some other smaller builds, like houses, animals, and pixel art.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LegendTown also has an Anime Tier list if you&#039;re interested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Photos: ===&lt;br /&gt;
[[File:Dog.png]][[File:Eevee.png|522x522px]]&lt;br /&gt;
[[File:A thing.png|552x552px]][[File:Placeidk.png|522x522px]][[File:Reubien the pig.png|522x522px]]&lt;br /&gt;
&lt;br /&gt;
==== Photos of The Pit and Glass Dome: ====&lt;br /&gt;
[[File:Holeisnide.png|522x522px]][[File:Dome.png|522x522px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Builddome 1.png|522x522px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=IkeaLand&amp;diff=1145</id>
		<title>IkeaLand</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=IkeaLand&amp;diff=1145"/>
		<updated>2025-05-12T21:37:02Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== General info ===&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 158254&lt;br /&gt;
| coordz = 154204&lt;br /&gt;
| founddate = 2024-07-15&lt;br /&gt;
| founder = Wormzy333&lt;br /&gt;
| govstyle = Despotic&lt;br /&gt;
| residentnum = 130 (approx)&lt;br /&gt;
| landmark = /lmk IkeaLand&lt;br /&gt;
| publicstatus = Level 2&lt;br /&gt;
}}&lt;br /&gt;
Established: July 15th, 2024&lt;br /&gt;
&lt;br /&gt;
Emperor: [[User:Wormzy333|Wormzy333]]&lt;br /&gt;
&lt;br /&gt;
Population: 130+&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 158254, Y: 154204&lt;br /&gt;
&lt;br /&gt;
Landmarks: /lmk IkeaLand (IkeaTown), /lmk Novigrad (Novigrad), /lmk Cold_Kingdom&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Ikealand (A.K.A. IkeaLand or IKEAland) is an empire that contains multiple cities within around 300 thousand blocks of spawn. It was founded by Wormzy333 and CookiezWIthCream on July 15th, 2024, and is owned by Wormzy333. Ikealand opened to the public on July 20th, and has a population of over 120 people.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Origins ===&lt;br /&gt;
On July 15th, 2024, Ikealand was founded by Wormzy333 and CookiezWithCream after talking on a voice chat about starting a funny new town. After going through many different ideas, they decided to use IKEA, as it would be the easiest to build and the most recognizable. They invited some friends to work on it together. After a couple days, Wormzy started inviting people. The first member of Ikealand was LifelyTrace, who still plays to this day. The population quickly began rising, and Ikealand hit a population of 50 on August 1st. Things seemed to be going very smoothly for Ikealand.&lt;br /&gt;
&lt;br /&gt;
=== War ===&lt;br /&gt;
&lt;br /&gt;
==== Ikealand-CalvinTown War ====&lt;br /&gt;
On August 2nd, 2024, CalvinTown declared war on Ikealand, after Wormzy made some unsavoury remarks about them.&lt;br /&gt;
&lt;br /&gt;
==== Ikealand-Opp City War ====&lt;br /&gt;
&lt;br /&gt;
==== Ikealand Traitor War ====&lt;br /&gt;
&lt;br /&gt;
== Cities/districts ==&lt;br /&gt;
&lt;br /&gt;
=== IkeaTown ===&lt;br /&gt;
IkeaTown is the capital of Ikealand and is where the first /lmk is located (/lmk IkeaLand). It is home to the main IKEA in Ikealand. The mayor of the town is Wormzy333.&lt;br /&gt;
&lt;br /&gt;
=== HarvardTown ===&lt;br /&gt;
HarvardTown is owned by DrBoneJones who is building a Harvard there. The Harvard will serve as education for any players, and you must take the teachers&#039; quiz to become a teacher.&lt;br /&gt;
&lt;br /&gt;
=== Novigrad ===&lt;br /&gt;
Novigrad is owned by _cubed. It is the second /lmk within Ikealand (/lmk Novigrad). Novigrad is the second largest town within Ikealand.&lt;br /&gt;
&lt;br /&gt;
=== Tutorial World ===&lt;br /&gt;
The tutorial world is a recreation of the TU3 tutorial world created by CookiezWithCream.&lt;br /&gt;
&lt;br /&gt;
=== Cold Kingdom ===&lt;br /&gt;
The Cold Kingdom is owned by lkarch. It is the third /lmk within Ikealand (/lmk Cold_Kingdom). It is cold. 🥶&lt;br /&gt;
&lt;br /&gt;
=== Ikeagrad ===&lt;br /&gt;
Ikeagrad is a castle owned by YayoCreeg. It has strict building laws that prevent people from building near it, as multiple people have built on the land. Ikeagrad is an enclave city in IkeaTown.&lt;br /&gt;
&lt;br /&gt;
=== Old Nameful ===&lt;br /&gt;
Old Nameful is jointly occupied by Ikealand and the Nameful Domain. It is technically the fourth /lmk in Ikealand (/lmk Old_Nameful)&lt;br /&gt;
&lt;br /&gt;
=== Lingon Town ===&lt;br /&gt;
Lingon Town is owned by Dinnerbone4241. It is currently still being established, but once it is, they will sell &amp;quot;lingonberries&amp;quot; (apples).&lt;br /&gt;
&lt;br /&gt;
=== Unixtown ===&lt;br /&gt;
Unixtown is a town owned by lkarch. It is currently still being established.&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1144</id>
		<title>Millfield</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1144"/>
		<updated>2025-05-12T21:29:43Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town|status=Active|coordx = 55787| coordy = 64| coordz = 4789| founddate = 2024-09-29 (approx)| founder = Millfield Staff Team|residentnum = 89|landmark = /lmk Millfield|publicstatus = Level 1| infra1 = SHS Highway 119&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Stub page.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1143</id>
		<title>Millfield</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1143"/>
		<updated>2025-05-12T21:28:06Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| name = Millfield&lt;br /&gt;
| image =&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 55787&lt;br /&gt;
| coordy = 64&lt;br /&gt;
| coordz = 4789&lt;br /&gt;
| founddate = 2024-09-29 (approx)&lt;br /&gt;
| founder = Millfield Staff Team&lt;br /&gt;
| currentruler = &lt;br /&gt;
| govstyle =&lt;br /&gt;
| residentnum = 89&lt;br /&gt;
| landmark = /lmk Millfield&lt;br /&gt;
| publicstatus = Level 1&lt;br /&gt;
| infra1 = SHS Highway 119&lt;br /&gt;
| infra2 =&lt;br /&gt;
| infra3 =&lt;br /&gt;
| infra4 =&lt;br /&gt;
| discord =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Stub page.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1142</id>
		<title>Millfield</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Millfield&amp;diff=1142"/>
		<updated>2025-05-12T21:27:26Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;{{Infobox town | name = | image = | status = Active | coordx = 55787 | coordy = 64 | coordz = 4789 | founddate = 2024-09-29 (approx) | founder = Millfield Staff Team | currentruler =  | govstyle = | residentnum = 89 | landmark = /lmk Millfield | publicstatus = Level 1 | infra1 = SHS Highway 119 | infra2 = | infra3 = | infra4 = | discord = }}  Stub page.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| name =&lt;br /&gt;
| image =&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 55787&lt;br /&gt;
| coordy = 64&lt;br /&gt;
| coordz = 4789&lt;br /&gt;
| founddate = 2024-09-29 (approx)&lt;br /&gt;
| founder = Millfield Staff Team&lt;br /&gt;
| currentruler = &lt;br /&gt;
| govstyle =&lt;br /&gt;
| residentnum = 89&lt;br /&gt;
| landmark = /lmk Millfield&lt;br /&gt;
| publicstatus = Level 1&lt;br /&gt;
| infra1 = SHS Highway 119&lt;br /&gt;
| infra2 =&lt;br /&gt;
| infra3 =&lt;br /&gt;
| infra4 =&lt;br /&gt;
| discord =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Stub page.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1141</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1141"/>
		<updated>2025-05-12T17:46:07Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Mmm, infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
{{Infobox town|coordx=8400|coordz=7142|status=Active|landmark=/lmk NewNameful|residentnum=About 150|infra1=URO Lime Line|infra2=Nameful Rail Network|founder=Omtegu|currentruler=Tellow / ColoradoCrusade|discord=https://discord.gg/xbCvKNncgC|govstyle=Districted constitutional democracy|publicstatus=Level 2|founddate=2024-05-25}}&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: We have a solution to our problems... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of KarmaIsDepressed ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1140</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1140"/>
		<updated>2025-05-12T17:41:16Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;For documentation that actually works, see [[Template:Infobox town/doc]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 10px; float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status|&#039;&#039;(not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx|X}}}, {{{coordy|Y}}}, {{{coordz|Z}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate|&#039;&#039;(not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot; rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Town founder(s)&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder|&#039;&#039;(not listed)&#039;&#039;}}}&lt;br /&gt;
|-&lt;br /&gt;
|{{{currentruler|}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle|&#039;&#039;(unknown)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum|&#039;&#039;(unknown)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus|&#039;&#039;(unknown)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{{infra2|}}}&lt;br /&gt;
|-&lt;br /&gt;
|{{{infra3|}}}&lt;br /&gt;
|-&lt;br /&gt;
|{{{infra4|}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This will generate a makeshift infobox for a particular town on the Old School Minecraft server.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the town. If left blank, defaults to the article name.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;New Nameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Some image, probably an overlook \&amp;quot;skyline\&amp;quot; or screenshot of the town&#039;s most prominent building.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SoAndSo.png&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Active&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;Dormant&amp;quot;,&lt;br /&gt;
				&amp;quot;Abandoned&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordx&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;X Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordy&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Y Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;77&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordz&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Z Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;12321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founddate&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Founding date&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The date that the town was founded. If VisualEditor is unhappy, write the date in ISO 8601 format, YYYY-MM-DD.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;:&amp;quot;x&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town founder&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s founder(s).&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;ColoradoCrusade&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Current ruler&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s current ruler(s), if different from the town founder.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Kurzov&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;govstyle&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Governing style&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;style\&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic or republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the \&amp;quot;government\&amp;quot; of a particular town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Despotic&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;residentnum&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of active residents&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Number of \&amp;quot;active\&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;landmark&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Landmark name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;(none)&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;/lmk NewNameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;publicstatus&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Public Build Access level&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of outsider (\&amp;quot;public\&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
Level 1, \&amp;quot;Free Build\&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
Examples of a Level 1 town: Skylarville, Snowville&lt;br /&gt;
Level 2, \&amp;quot;Public\&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be \&amp;quot;free-build\&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
Level 3, \&amp;quot;Members Only\&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
Level 4, \&amp;quot;Private\&amp;quot;, requires one to get explicit permission from the \&amp;quot;town authority\&amp;quot; (read: founder/current ruler) before one may build in the town.&lt;br /&gt;
Examples of a Level 4 town: Matsunoki&lt;br /&gt;
If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Level 1 (Free-Build)&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Level 1 (Free Build)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 2 (Public)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 3 (Members-Only)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 4 (Private)&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;URO Lime Line&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (2)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SHS Highway 119, exit ##&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (3)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (4)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;!-- This requires the TemplateData extension to be installed! !--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1139</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1139"/>
		<updated>2025-05-12T17:27:56Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;For documentation that actually works, see [[Template:Infobox town/doc]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 10px; float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This will generate a makeshift infobox for a particular town on the Old School Minecraft server.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the town. If left blank, defaults to the article name.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;New Nameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Some image, probably an overlook \&amp;quot;skyline\&amp;quot; or screenshot of the town&#039;s most prominent building.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SoAndSo.png&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Active&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;Dormant&amp;quot;,&lt;br /&gt;
				&amp;quot;Abandoned&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordx&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;X Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordy&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Y Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;77&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordz&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Z Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;12321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founddate&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Founding date&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The date that the town was founded. If VisualEditor is unhappy, write the date in ISO 8601 format, YYYY-MM-DD.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;:&amp;quot;x&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town founder&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s founder(s).&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;ColoradoCrusade&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Current ruler&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s current ruler(s), if different from the town founder.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Kurzov&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;govstyle&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Governing style&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;style\&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic or republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the \&amp;quot;government\&amp;quot; of a particular town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Despotic&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;residentnum&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of active residents&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Number of \&amp;quot;active\&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;landmark&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Landmark name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;(none)&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;/lmk NewNameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;publicstatus&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Public Build Access level&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of outsider (\&amp;quot;public\&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
Level 1, \&amp;quot;Free Build\&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
Examples of a Level 1 town: Skylarville, Snowville&lt;br /&gt;
Level 2, \&amp;quot;Public\&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be \&amp;quot;free-build\&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
Level 3, \&amp;quot;Members Only\&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
Level 4, \&amp;quot;Private\&amp;quot;, requires one to get explicit permission from the \&amp;quot;town authority\&amp;quot; (read: founder/current ruler) before one may build in the town.&lt;br /&gt;
Examples of a Level 4 town: Matsunoki&lt;br /&gt;
If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Level 1 (Free-Build)&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Level 1 (Free Build)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 2 (Public)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 3 (Members-Only)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 4 (Private)&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;URO Lime Line&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (2)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SHS Highway 119, exit ##&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (3)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (4)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;!-- This requires the TemplateData extension to be installed! !--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1138</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1138"/>
		<updated>2025-05-12T17:22:36Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;For documentation that actually works, see [[Template:Infobox town/doc]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This will generate a makeshift infobox for a particular town on the Old School Minecraft server.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the town. If left blank, defaults to the article name.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;New Nameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Some image, probably an overlook \&amp;quot;skyline\&amp;quot; or screenshot of the town&#039;s most prominent building.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SoAndSo.png&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Active&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;Dormant&amp;quot;,&lt;br /&gt;
				&amp;quot;Abandoned&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordx&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;X Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordy&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Y Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;77&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordz&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Z Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;12321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founddate&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Founding date&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The date that the town was founded. If VisualEditor is unhappy, write the date in ISO 8601 format, YYYY-MM-DD.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;:&amp;quot;x&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town founder&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s founder(s).&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;ColoradoCrusade&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Current ruler&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s current ruler(s), if different from the town founder.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Kurzov&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;govstyle&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Governing style&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;style\&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic or republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the \&amp;quot;government\&amp;quot; of a particular town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Despotic&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;residentnum&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of active residents&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Number of \&amp;quot;active\&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;landmark&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Landmark name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;(none)&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;/lmk NewNameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;publicstatus&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Public Build Access level&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of outsider (\&amp;quot;public\&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
Level 1, \&amp;quot;Free Build\&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
Examples of a Level 1 town: Skylarville, Snowville&lt;br /&gt;
Level 2, \&amp;quot;Public\&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be \&amp;quot;free-build\&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
Level 3, \&amp;quot;Members Only\&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
Level 4, \&amp;quot;Private\&amp;quot;, requires one to get explicit permission from the \&amp;quot;town authority\&amp;quot; (read: founder/current ruler) before one may build in the town.&lt;br /&gt;
Examples of a Level 4 town: Matsunoki&lt;br /&gt;
If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Level 1 (Free-Build)&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Level 1 (Free Build)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 2 (Public)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 3 (Members-Only)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 4 (Private)&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;URO Lime Line&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (2)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SHS Highway 119, exit ##&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (3)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (4)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;!-- This requires the TemplateData extension to be installed! !--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town/doc&amp;diff=1137</id>
		<title>Template:Infobox town/doc</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town/doc&amp;diff=1137"/>
		<updated>2025-05-12T17:21:47Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Usage ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Infobox town&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | name =&lt;br /&gt;
 | image =&lt;br /&gt;
 | status =&lt;br /&gt;
 | coordx =&lt;br /&gt;
 | coordy =&lt;br /&gt;
 | coordz =&lt;br /&gt;
 | founddate =&lt;br /&gt;
 | founder =&lt;br /&gt;
 | currentruler =&lt;br /&gt;
 | govstyle =&lt;br /&gt;
 | residentnum =&lt;br /&gt;
 | landmark =&lt;br /&gt;
 | publicstatus =&lt;br /&gt;
 | infra1 =&lt;br /&gt;
 | infra2 =&lt;br /&gt;
 | infra3 =&lt;br /&gt;
 | infra4 =&lt;br /&gt;
 | discord =&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
Parameters are generally required, unless listed otherwise.&lt;br /&gt;
; name&lt;br /&gt;
: Name of the town, as displayed in the header. When left empty, defaults to the page name (unless I&#039;ve somehow messed this up).&lt;br /&gt;
::&#039;&#039;&#039;Important:&#039;&#039;&#039; Please, no images. In case we somehow have screen reader users, having an image here apparently prevents them from reading it.&lt;br /&gt;
; image&lt;br /&gt;
: Some image, probably an overlook &amp;quot;skyline&amp;quot; or screenshot of the town&#039;s most prominent building.&lt;br /&gt;
; status&lt;br /&gt;
: Should be one of three values: &amp;quot;Active&amp;quot;, &amp;quot;Dormant&amp;quot;, or &amp;quot;Abandoned&amp;quot;. This should be fairly self evident.&lt;br /&gt;
; coordx&lt;br /&gt;
: The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
:: &#039;&#039;&#039;Attention:&#039;&#039;&#039; Do not use abbreviations such as &amp;quot;10.5k&amp;quot;.&lt;br /&gt;
; coordy&lt;br /&gt;
: The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
; coordz&lt;br /&gt;
: The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
:: &#039;&#039;&#039;Attention:&#039;&#039;&#039; Do not use abbreviations such as &amp;quot;10.5k&amp;quot;.&lt;br /&gt;
; founddate&lt;br /&gt;
: The date that the town was founded, written in the format YYYY-MM-DD (year, then month, then day, with zeroes appended to single-digit days or months).&lt;br /&gt;
; founder&lt;br /&gt;
: The username or usernames of the town&#039;s founder(s).&lt;br /&gt;
; currentruler&lt;br /&gt;
: The username or usernames of the town&#039;s current leader(s), if different from the town&#039;s founder(s).&lt;br /&gt;
; govstyle &lt;br /&gt;
: The &amp;quot;style&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town.&lt;br /&gt;
; residentnum&lt;br /&gt;
: Number of &amp;quot;active&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&lt;br /&gt;
; landmark&lt;br /&gt;
: If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;&#039;&#039;(none)&#039;&#039;&amp;quot;.&lt;br /&gt;
; publicstatus&lt;br /&gt;
: Status of outsider (&amp;quot;public&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
: &#039;&#039;&#039;Level 1&#039;&#039;&#039;, &amp;quot;Free Build&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
:: &#039;&#039;Examples of a Level 1 town:&#039;&#039; Skylarville, Snowville&lt;br /&gt;
: &#039;&#039;&#039;Level 2&#039;&#039;&#039;, &amp;quot;Public&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be &amp;quot;free-build&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
: &#039;&#039;&#039;Level 3&#039;&#039;&#039;, &amp;quot;Members Only&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
: &#039;&#039;&#039;Level 4&#039;&#039;&#039;, &amp;quot;Private&amp;quot;, requires one to get explicit permission from the &amp;quot;town authority&amp;quot; (read: founder/current ruler) before one may build in the town. &lt;br /&gt;
:: &#039;&#039;Examples of a Category 4 town:&#039;&#039; Matsunoki&lt;br /&gt;
: &#039;&#039;&#039;If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&#039;&#039;&#039;&lt;br /&gt;
; infra1&lt;br /&gt;
: If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&lt;br /&gt;
; infra2&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; infra3&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; infra4&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; discord&lt;br /&gt;
: If a town has a Discord server or other communication platform separate from the main OSMC Discord, it may be listed here. It is best to leave filling in this parameter to the town&#039;s founder or current leader(s), as it is not always clear whether a town&#039;s Discord is meant to be linked publicly (note: an invite link on a town&#039;s Discord thread in the OSM server should not be taken as &amp;quot;public&amp;quot;). When in doubt, leave it empty.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1136</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1136"/>
		<updated>2025-05-12T17:13:42Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;For documentation that actually works, see [[Template:Infobox town/doc]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This will generate a makeshift infobox for a particular town on the Old School Minecraft server.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the town. If left blank, defaults to the article name.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;New Nameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Some image, probably an overlook \&amp;quot;skyline\&amp;quot; or screenshot of the town&#039;s most prominent building.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SoAndSo.png&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Active&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;Dormant&amp;quot;,&lt;br /&gt;
				&amp;quot;Abandoned&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordx&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;X Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordy&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Y Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;77&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordz&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Z Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;12321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founddate&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Founding date&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The date that the town was founded. If VisualEditor is unhappy, write the date in ISO 8601 format, YYYY-MM-DD.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;:&amp;quot;x&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town founder&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s founder(s).&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;ColoradoCrusade&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Current ruler&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s current ruler(s), if different from the town founder.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Kurzov&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;govstyle&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Governing style&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;style\&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic or republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the \&amp;quot;government\&amp;quot; of a particular town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Despotic&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;residentnum&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of active residents&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Number of \&amp;quot;active\&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;landmark&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Landmark name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;(none)&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;/lmk NewNameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;publicstatus&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Public Build Access level&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of outsider (\&amp;quot;public\&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
Level 1, \&amp;quot;Free Build\&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
Examples of a Level 1 town: Skylarville, Snowville&lt;br /&gt;
Level 2, \&amp;quot;Public\&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be \&amp;quot;free-build\&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
Level 3, \&amp;quot;Members Only\&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
Level 4, \&amp;quot;Private\&amp;quot;, requires one to get explicit permission from the \&amp;quot;town authority\&amp;quot; (read: founder/current ruler) before one may build in the town.&lt;br /&gt;
Examples of a Level 4 town: Matsunoki&lt;br /&gt;
If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Level 1 (Free-Build)&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Level 1 (Free Build)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 2 (Public)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 3 (Members-Only)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 4 (Private)&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;URO Lime Line&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (2)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SHS Highway 119, exit ##&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (3)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (4)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;!-- This requires the TemplateData extension to be installed! !--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1135</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1135"/>
		<updated>2025-05-12T17:08:22Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: idk if this is actually gonna work lmao&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This will generate a makeshift infobox for a particular town on the Old School Minecraft server.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the town. If left blank, defaults to the article name.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;New Nameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Some image, probably an overlook \&amp;quot;skyline\&amp;quot; or screenshot of the town&#039;s most prominent building.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SoAndSo.png&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;status&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town status&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Active&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Active&amp;quot;,&lt;br /&gt;
				&amp;quot;Dormant&amp;quot;,&lt;br /&gt;
				&amp;quot;Abandoned&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordx&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;X Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;10321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordy&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Y Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;77&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;coordz&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Z Coordinate&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town. Do NOT use abbreviations such as 10.5k.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;12321&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founddate&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Founding date&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The date that the town was founded. If VisualEditor is unhappy, write the date in ISO 8601 format, YYYY-MM-DD.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;:&amp;quot;x&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;date&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Town founder&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s founder(s).&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;ColoradoCrusade&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;founder&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Current ruler&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Username of the town&#039;s current ruler(s), if different from the town founder.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Kurzov&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;govstyle&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Governing style&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The \&amp;quot;style\&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic or republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the \&amp;quot;government\&amp;quot; of a particular town.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Despotic&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;residentnum&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of active residents&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Number of \&amp;quot;active\&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;landmark&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Landmark name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;(none)&amp;quot;.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;/lmk NewNameful&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;publicstatus&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Public Build Access level&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Status of outsider (\&amp;quot;public\&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
Level 1, \&amp;quot;Free Build\&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
Examples of a Level 1 town: Skylarville, Snowville&lt;br /&gt;
Level 2, \&amp;quot;Public\&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be \&amp;quot;free-build\&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
Level 3, \&amp;quot;Members Only\&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
Level 4, \&amp;quot;Private\&amp;quot;, requires one to get explicit permission from the \&amp;quot;town authority\&amp;quot; (read: founder/current ruler) before one may build in the town.&lt;br /&gt;
Examples of a Level 4 town: Matsunoki&lt;br /&gt;
If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Level 1 (Free-Build)&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
				&amp;quot;Level 1 (Free Build)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 2 (Public)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 3 (Members-Only)&amp;quot;,&lt;br /&gt;
				&amp;quot;Level 4 (Private)&amp;quot;&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;URO Lime Line&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: {&lt;br /&gt;
			},&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;infra2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (2)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;SHS Highway 119, exit ##&amp;quot;,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (3)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
		&amp;quot;infra4&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Infrastructure access point (4)&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: false,&lt;br /&gt;
			&amp;quot;deprecated&amp;quot;: false,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [],&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;line&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town/doc&amp;diff=1134</id>
		<title>Template:Infobox town/doc</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town/doc&amp;diff=1134"/>
		<updated>2025-05-12T16:11:25Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;== Usage ==  &amp;lt;nowiki&amp;gt;{{Infobox town&amp;lt;/nowiki&amp;gt;  | name =  | image =  | status =  | coordx =  | coordy =  | coordz =  | founddate =  | founder =  | currentruler =  | govstyle =  | residentnum =  | landmark =  | publicstatus =  | infra1 =  | infra2 =  | infra3 =  | infra4 =  | discord =  &amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;  == Parameters == Parameters are generally required, unless listed otherwise. ; name : Name of the town, as displayed in the header. When left empty, defaults to the page...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Usage ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Infobox town&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| name =&lt;br /&gt;
&lt;br /&gt;
| image =&lt;br /&gt;
&lt;br /&gt;
| status =&lt;br /&gt;
&lt;br /&gt;
| coordx =&lt;br /&gt;
&lt;br /&gt;
| coordy =&lt;br /&gt;
&lt;br /&gt;
| coordz =&lt;br /&gt;
&lt;br /&gt;
| founddate =&lt;br /&gt;
&lt;br /&gt;
| founder =&lt;br /&gt;
&lt;br /&gt;
| currentruler =&lt;br /&gt;
&lt;br /&gt;
| govstyle =&lt;br /&gt;
&lt;br /&gt;
| residentnum =&lt;br /&gt;
&lt;br /&gt;
| landmark =&lt;br /&gt;
&lt;br /&gt;
| publicstatus =&lt;br /&gt;
&lt;br /&gt;
| infra1 =&lt;br /&gt;
&lt;br /&gt;
| infra2 =&lt;br /&gt;
&lt;br /&gt;
| infra3 =&lt;br /&gt;
&lt;br /&gt;
| infra4 =&lt;br /&gt;
&lt;br /&gt;
| discord =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
Parameters are generally required, unless listed otherwise.&lt;br /&gt;
; name&lt;br /&gt;
: Name of the town, as displayed in the header. When left empty, defaults to the page name (unless I&#039;ve somehow messed this up).&lt;br /&gt;
::&#039;&#039;&#039;Important:&#039;&#039;&#039; Please, no images. In case we somehow have screen reader users, having an image here apparently prevents them from reading it.&lt;br /&gt;
; image&lt;br /&gt;
: Some image, probably an overlook &amp;quot;skyline&amp;quot; or screenshot of the town&#039;s most prominent building.&lt;br /&gt;
; status&lt;br /&gt;
: Should be one of three values: &amp;quot;Active&amp;quot;, &amp;quot;Dormant&amp;quot;, or &amp;quot;Abandoned&amp;quot;. This should be fairly self evident.&lt;br /&gt;
; coordx&lt;br /&gt;
: The X coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
:: &#039;&#039;&#039;Attention:&#039;&#039;&#039; Do not use abbreviations such as &amp;quot;10.5k&amp;quot;.&lt;br /&gt;
; coordy&lt;br /&gt;
: The Y coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
; coordz&lt;br /&gt;
: The Z coordinate of the town, generally. If the town has an /lmk, use that, otherwise, use the town&#039;s most prominent build - failing that, use the center point of the town.&lt;br /&gt;
:: &#039;&#039;&#039;Attention:&#039;&#039;&#039; Do not use abbreviations such as &amp;quot;10.5k&amp;quot;.&lt;br /&gt;
; founddate&lt;br /&gt;
: The date that the town was founded, written in the format YYYY-MM-DD (year, then month, then day, with zeroes appended to single-digit days or months).&lt;br /&gt;
; founder&lt;br /&gt;
: The username or usernames of the town&#039;s founder(s).&lt;br /&gt;
; currentruler&lt;br /&gt;
: The username or usernames of the town&#039;s current leader(s), if different from the town&#039;s founder(s).&lt;br /&gt;
; govstyle &lt;br /&gt;
: The &amp;quot;style&amp;quot; of governance used in the town. Generally, OSMC towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions baked into them. Other towns may split up their rulership duties between multiple people. Use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town.&lt;br /&gt;
; residentnum&lt;br /&gt;
: Number of &amp;quot;active&amp;quot; users who are considered a member of the town. This might be a little tricky to nail down - defer to individual towns as to how they determine their active members.&lt;br /&gt;
; landmark&lt;br /&gt;
: If the town has a landmark set up, list its name here. When left empty, defaults to the text &amp;quot;&#039;&#039;(none)&#039;&#039;&amp;quot;.&lt;br /&gt;
; publicstatus&lt;br /&gt;
: Status of outsider (&amp;quot;public&amp;quot;) builds within the town, categorized into four numbered categories:&lt;br /&gt;
: &#039;&#039;&#039;Level 1&#039;&#039;&#039;, &amp;quot;Free Build&amp;quot;, explicitly allows anyone, including outsiders, to build in the town, with no restrictions or limits beyond OSMC&#039;s server rules.&lt;br /&gt;
:: &#039;&#039;Examples of a Level 1 town:&#039;&#039; Skylarville, Snowville&lt;br /&gt;
: &#039;&#039;&#039;Level 2&#039;&#039;&#039;, &amp;quot;Public&amp;quot;, allows anyone, including outsiders, to build in the town, but with certain limits, such as a certain theme, a maximum build size, or perhaps its location. If a town generally allows building under its rules with no listed limits, though does not specify the town to be &amp;quot;free-build&amp;quot;, it should be listed as a Level 2 town, not a Level 1 - just to be safe. Some towns enact temporary zoning restrictions for various purposes. These towns should also be listed under Level 2.&lt;br /&gt;
: &#039;&#039;&#039;Level 3&#039;&#039;&#039;, &amp;quot;Members Only&amp;quot;, only allows members of the town to build inside its boundaries. In other words, you must join the town in order to build there.&lt;br /&gt;
: &#039;&#039;&#039;Level 4&#039;&#039;&#039;, &amp;quot;Private&amp;quot;, requires one to get explicit permission from the &amp;quot;town authority&amp;quot; (read: founder/current ruler) before one may build in the town. &lt;br /&gt;
:: &#039;&#039;Examples of a Category 4 town:&#039;&#039; Matsunoki&lt;br /&gt;
: &#039;&#039;&#039;If a town does not have any listed building rules, generally they are a Level 2 or Level 3 town. Check with the town&#039;s founder(s) or ruler(s) to see what rules (or lack thereof) the town has on new buildings.&#039;&#039;&#039;&lt;br /&gt;
; infra1&lt;br /&gt;
: If a town is connected to a server infrastructure system, such as the URO or SHS, it should be listed here. For rail systems, generally list the name of each line (number/color/etc.) that serves the town separately. For road systems, generally give the highway names or numbers from which the town can be accessed, as appropriate.&lt;br /&gt;
; infra2&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; infra3&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; infra4&lt;br /&gt;
: &#039;&#039;(see infra1)&#039;&#039;&lt;br /&gt;
; discord&lt;br /&gt;
: If a town has a Discord server or other communication platform separate from the main OSMC Discord, it may be listed here. It is best to leave filling in this parameter to the town&#039;s founder or current leader(s), as it is not always clear whether a town&#039;s Discord is meant to be linked publicly (note: an invite link on a town&#039;s Discord thread in the OSM server should not be taken as &amp;quot;public&amp;quot;). When in doubt, leave it empty.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1133</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1133"/>
		<updated>2025-05-12T16:07:15Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1132</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1132"/>
		<updated>2025-05-12T16:07:02Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark|&#039;&#039;(none)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra1}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord|&#039;&#039;(server not listed, or server is member-only)&#039;&#039;}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1131</id>
		<title>Template:Infobox town</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Template:Infobox_town&amp;diff=1131"/>
		<updated>2025-05-12T15:13:44Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&amp;#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot; !colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}} |- |colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}} |- |colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;STATUS:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABA...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- Until we can get proper infoboxes this&#039;ll have to be the next best thing ...Signed, Kurzov !--&amp;gt;&amp;lt;/noinclude&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;29&amp;quot;|{{{name|&amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|{{{image}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;29&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;STATUS:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{{status}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- One of three general situations: &amp;quot;ACTIVE&amp;quot; (green), &amp;quot;DORMANT&amp;quot; (yellow), &amp;quot;ABANDONED&amp;quot; (red)!--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|{{{coordx}}}, {{{coordy}}}, {{{coordz}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- List whole coordinates, not abbreviations (e.g. no &amp;quot;10k&amp;quot;) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|{{{founddate}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Use YYYY MM DD dates, to avoid confusion !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Town founder(s):&amp;lt;br&amp;gt;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|{{{founder}}}&amp;lt;br&amp;gt;{{{currentruler}}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|{{{govstyle}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Generally towns are despotic by nature, though large towns like Calvintown and New Nameful can be divided into districts or have some democratic/republican institutions !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other towns may split up their rulership duties between multiple people - use your best judgement when trying to describe the &amp;quot;government&amp;quot; of a particular town !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|{{{residentnum}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This might be a little tricky to nail down, defer to individual towns as to how they determine their active members !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|{{{landmark}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- If the town has a /lmk location set, list the name of it here !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;PBA level/category:&#039;&#039;&#039;&amp;lt;br&amp;gt;(Public Build Access)&lt;br /&gt;
|{{{publicstatus}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- Four general answers for this thing:!--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 1: Free Build&amp;quot; (builds by outsiders distinctly permitted in the town&#039;s rules with no limitations), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 2: Public&amp;quot; (builds by outsiders permitted, though with some limitations, such as on theming or build size), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 3: Members Only&amp;quot; (builds by outsiders not permitted, you must join the town in order to receive build permission), !--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Category 4: Private&amp;quot; (builds by outsiders not permitted, you must receive explicit permission to build from the town authority) !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|{{{infra}}}&amp;lt;br&amp;gt;{{{infra2}}}&amp;lt;br&amp;gt;{{{infra3}}}&amp;lt;br&amp;gt;{{{infra4}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This is where a town&#039;s rail network (URO, NRC, Nameful Rail, etc) or road network (SHS, etc) would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|{{{discord}}}&amp;lt;noinclude&amp;gt;&amp;lt;!-- This would be where a link to a Discord server or similar would go !--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful_Co-Rulership_Election_(August_2024)&amp;diff=1126</id>
		<title>New Nameful Co-Rulership Election (August 2024)</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful_Co-Rulership_Election_(August_2024)&amp;diff=1126"/>
		<updated>2025-05-10T22:45:18Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;== Overview == [PLACEHOLDER]  == Leadup == [PLACEHOLDER]  == Candidates == {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot; | colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;August 2024 candidates for co-rulership&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt; |- ! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Tellow ! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Wormzy333 ! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Eldiegoat |- |[Image of Tellow]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== Leadup ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
== Candidates ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;August 2024 candidates for co-rulership&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Tellow&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Wormzy333&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#aaaaaa; width:200px;&amp;quot; |Eldiegoat&lt;br /&gt;
|-&lt;br /&gt;
|[Image of Tellow]&lt;br /&gt;
|[Image of Wormzy333]&lt;br /&gt;
|[Image of Eldiegoat]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Campaign logos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[image]&lt;br /&gt;
|[[File:Wormzy333 August 2024 campaign insignia.png|border|200x200px]]&lt;br /&gt;
|[image]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The election ==&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
=== Wormzy and Ikealand ===&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
== Outcome ==&lt;br /&gt;
[PLACEHOLDER]&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Wormzy333_August_2024_campaign_insignia.png&amp;diff=1125</id>
		<title>File:Wormzy333 August 2024 campaign insignia.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Wormzy333_August_2024_campaign_insignia.png&amp;diff=1125"/>
		<updated>2025-05-10T22:40:59Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A poorly drawn blue star on a white background, with light blue text reading &amp;quot;WORMZY: Everything that makes New Nameful GreatER&amp;quot; placed on top of it.&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful_Rulership_Election_(April_2025)&amp;diff=1124</id>
		<title>New Nameful Rulership Election (April 2025)</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful_Rulership_Election_(April_2025)&amp;diff=1124"/>
		<updated>2025-05-10T03:48:43Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Created page with &amp;quot;TEMPORARY PLACEHOLDER.   {{Infobox election | election_name = New Nameful Rulership Election (April 2025) | country = Nameful Domain | type = presidential | election_date = April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff) | 1blank = Initial | 2blank = Runoff | color1 = ffff00 | candidate1 = &amp;#039;&amp;#039;&amp;#039;Tellow&amp;#039;&amp;#039;&amp;#039; | running_mate1 = ColoradoCrusade | party1 = Progress | image1 = 100px | 1data1 = &amp;#039;&amp;#039;&amp;#039;13&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;30%&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; | 2data...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TEMPORARY PLACEHOLDER. &lt;br /&gt;
&lt;br /&gt;
{{Infobox election&lt;br /&gt;
| election_name = New Nameful Rulership Election (April 2025)&lt;br /&gt;
| country = Nameful Domain&lt;br /&gt;
| type = presidential&lt;br /&gt;
| election_date = April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)&lt;br /&gt;
| 1blank = Initial&lt;br /&gt;
| 2blank = Runoff&lt;br /&gt;
| color1 = ffff00&lt;br /&gt;
| candidate1 = &#039;&#039;&#039;Tellow&#039;&#039;&#039;&lt;br /&gt;
| running_mate1 = ColoradoCrusade&lt;br /&gt;
| party1 = Progress&lt;br /&gt;
| image1 = [[File:ProgressPartyNewNameful.png|100px]]&lt;br /&gt;
| 1data1 = &#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| 2data1 = &#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| color2 = 800000&lt;br /&gt;
| candidate2 = JurcKurc&lt;br /&gt;
| running_mate2 = ArsonGear&lt;br /&gt;
| party2 = Jurcgrad&lt;br /&gt;
| image2 = [[File:jurcgrad_icon.png|100px]]&lt;br /&gt;
| 1data2 = 11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;&lt;br /&gt;
| 2data2 = &#039;&#039;Eliminated&#039;&#039;&lt;br /&gt;
| color3 = 800080&lt;br /&gt;
| candidate3 = &#039;&#039;&#039;Omtegu&#039;&#039;&#039;&lt;br /&gt;
| running_mate3 = ElDiego&lt;br /&gt;
| party3 = Omtegu Faction&lt;br /&gt;
| image3 = [[File:omtegu.png|100px]]&lt;br /&gt;
| 1data3 = &#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| 2data3 = 9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&lt;br /&gt;
| color4 = 00ff00&lt;br /&gt;
| candidate4 = Hunter&lt;br /&gt;
| running_mate4 = lkarch&lt;br /&gt;
| party4 = Econ&lt;br /&gt;
| image4 = [[File:econ_party.jpg|100px]]&lt;br /&gt;
| 1data4 = 6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;&lt;br /&gt;
| 2data4 = &#039;&#039;Eliminated&#039;&#039;&lt;br /&gt;
| color5 = FF00FF&lt;br /&gt;
| candidate5 = Wormzy333&lt;br /&gt;
| party5 = Tradition&lt;br /&gt;
| image5 = [[File:wormzy.png|100px]]&lt;br /&gt;
| 1data5 = 4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;&lt;br /&gt;
| 2data5 = &#039;&#039;Eliminated&#039;&#039;&lt;br /&gt;
| color6 = ff0000&lt;br /&gt;
| candidate6 = Calvin&lt;br /&gt;
| party6 = Calvintown&lt;br /&gt;
| image6 = [[File:calvintown.png|100px]]&lt;br /&gt;
| 1data6 = 0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;&lt;br /&gt;
| 2data6 = &#039;&#039;Eliminated&#039;&#039;&lt;br /&gt;
| registered = 152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)&lt;br /&gt;
| turnout = &#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Individual parties ==&amp;lt;!-- PROGRESS PARTY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Progress Party ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#ffff00; width:200px;&amp;quot; |Tellow&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#ffff00; width:200px;&amp;quot; |ColoradoCrusade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Co-Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&amp;lt;!-- JURCGRAD PARTY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Pro-Jurcgrad ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#800000; width:200px; color:#ffffff;&amp;quot; |JurcKurc&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#800000; width:200px; color:#ffffff;&amp;quot; |ArsonGear&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Co-Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&amp;lt;!-- OMTEGU FACTION --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Omtegu Faction ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#800080; width:200px; color:#ffffff;&amp;quot; |Omtegu&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#800080; width:200px; color:#ffffff;&amp;quot; |Eldiegoat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Co-Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&amp;lt;!-- ECON PARTY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Econ Party ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#00ff00; width:200px;&amp;quot; |Huntqr&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#00ff00; width:200px;&amp;quot; |Lkarch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Co-Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&amp;lt;!-- WORMZY / TRADITION PARTY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Tradition Party ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#ff00ff; width:200px;&amp;quot; |Wormzy333&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&amp;lt;!-- CALVINTOWN PARTY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:90%; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&amp;lt;big&amp;gt;&#039;&#039;&#039;April 2025 Pro-Calvintown ticket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3em; font-size:135%; background:#ff0000; width:200px;&amp;quot; |Calvin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;for Rulership&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[IMAGE]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Campaign logo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1123</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1123"/>
		<updated>2025-05-10T03:41:29Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: No, Kurzov, Karmatical is different from KarmaIsDepressed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: We have a solution to our problems... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of KarmaIsDepressed ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1122</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1122"/>
		<updated>2025-05-10T03:32:34Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: /* Town History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: We have a solution to our problems... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of Karmatical ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1121</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1121"/>
		<updated>2025-05-10T03:28:21Z</updated>

		<summary type="html">&lt;p&gt;Kurzov: Reorganized page!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: Calvin has a solution... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of Karmatical ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;/div&gt;</summary>
		<author><name>Kurzov</name></author>
	</entry>
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