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	<id>http://wiki.os-mc.net:80/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cooljhon</id>
	<title>Old School Minecraft - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.os-mc.net:80/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cooljhon"/>
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	<updated>2026-04-07T11:13:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1227</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1227"/>
		<updated>2025-10-28T03:33:52Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 28&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish [[File:2025-06-02 14.53.47.png|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
[[File:2025-06-02 14.28.36.png|none|thumb|600x600px|&#039;&#039;Image 1: &#039;&#039;&#039;Small keep and a few houses&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.29.48.png|none|thumb|600x600px|&#039;&#039;Image 2: &#039;&#039;&#039;One of the first plantations of wheat&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.10.png|none|thumb|600x600px|&#039;&#039;Image 3: &#039;&#039;&#039;A house on the hill with private wheat farm&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.41.png|none|thumb|600x600px|&#039;&#039;Image 4: &#039;&#039;&#039;Sandy beaches&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
[[File:2025-06-02 14.58.21.png|none|thumb|600x600px|&#039;&#039;Image 9: &#039;&#039;&#039;The Whirlpool&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.46.54.png|none|thumb|600x600px|&#039;&#039;Image 10: &#039;&#039;&#039;Bridge over the lake, overlooking towards the east&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.47.24.png|none|thumb|600x600px|&#039;&#039;Image 11: &#039;&#039;&#039;View towards Mac’s Spot&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.48.29.png|none|thumb|600x600px|&#039;&#039;Image 12: &#039;&#039;&#039;Town Church&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:Mapsrtjh.png|thumb|600x600px|&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&lt;br /&gt;
[[File:2025-06-02 14.35.49.png|left|thumb|600x600px|&#039;&#039;Image 14: &#039;&#039;&#039;Entrance to South Midnight&#039;&#039;&#039;&#039;&#039;]]&#039;&#039;Image 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
[[File:Imageerwyiu.png|thumb|600x600px|&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
[[File:Screenshot 2025-10-23 014439.png|thumb|400x400px|&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
[[File:Image2atyh.png|none|thumb|600x600px|&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1226</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1226"/>
		<updated>2025-10-28T03:33:07Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 28&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish [[File:2025-06-02 14.53.47.png|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
[[File:2025-06-02 14.28.36.png|none|thumb|600x600px|&#039;&#039;Image 1: &#039;&#039;&#039;Small keep and a few houses&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.29.48.png|none|thumb|600x600px|&#039;&#039;Image 2: &#039;&#039;&#039;One of the first plantations of wheat&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.10.png|none|thumb|600x600px|&#039;&#039;Image 3: &#039;&#039;&#039;A house on the hill with private wheat farm&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.41.png|none|thumb|600x600px|&#039;&#039;Image 4: &#039;&#039;&#039;Sandy beaches&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
[[File:2025-06-02 14.58.21.png|none|thumb|600x600px|&#039;&#039;Image 9: &#039;&#039;&#039;The Whirlpool&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.46.54.png|none|thumb|600x600px|&#039;&#039;Image 10: &#039;&#039;&#039;Bridge over the lake, overlooking towards the east&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.47.24.png|none|thumb|600x600px|&#039;&#039;Image 11: &#039;&#039;&#039;View towards Mac’s Spot&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.48.29.png|none|thumb|600x600px|&#039;&#039;Image 12: &#039;&#039;&#039;Town Church&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:Mapsrtjh.png|thumb|600x600px|&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&lt;br /&gt;
[[File:2025-06-02 14.35.49.png|left|thumb|600x600px]]&lt;br /&gt;
&#039;&#039;Image 14: Entrance to South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
[[File:Imageerwyiu.png|thumb|600x600px|&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
[[File:Screenshot 2025-10-23 014439.png|thumb|400x400px|&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
[[File:Image2atyh.png|none|thumb|600x600px|&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1225</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1225"/>
		<updated>2025-10-23T15:52:17Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish [[File:2025-06-02 14.53.47.png|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
[[File:2025-06-02 14.28.36.png|none|thumb|600x600px|&#039;&#039;Image 1: &#039;&#039;&#039;Small keep and a few houses&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.29.48.png|none|thumb|600x600px|&#039;&#039;Image 2: &#039;&#039;&#039;One of the first plantations of wheat&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.10.png|none|thumb|600x600px|&#039;&#039;Image 3: &#039;&#039;&#039;A house on the hill with private wheat farm&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.41.png|none|thumb|600x600px|&#039;&#039;Image 4: &#039;&#039;&#039;Sandy beaches&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
[[File:2025-06-02 14.58.21.png|none|thumb|600x600px|&#039;&#039;Image 9: &#039;&#039;&#039;The Whirlpool&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.46.54.png|none|thumb|600x600px|&#039;&#039;Image 10: &#039;&#039;&#039;Bridge over the lake, overlooking towards the east&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.47.24.png|none|thumb|600x600px|&#039;&#039;Image 11: &#039;&#039;&#039;View towards Mac’s Spot&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.48.29.png|none|thumb|600x600px|&#039;&#039;Image 12: &#039;&#039;&#039;Town Church&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:Mapsrtjh.png|thumb|600x600px|&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&lt;br /&gt;
[[File:2025-06-02 14.35.49.png|left|thumb|600x600px]]&lt;br /&gt;
&#039;&#039;Image 14: Entrance to South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
[[File:Imageerwyiu.png|thumb|600x600px|&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
[[File:Screenshot 2025-10-23 014439.png|thumb|400x400px|&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
[[File:Image2atyh.png|none|thumb|600x600px|&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.35.49.png&amp;diff=1224</id>
		<title>File:2025-06-02 14.35.49.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.35.49.png&amp;diff=1224"/>
		<updated>2025-10-23T15:50:58Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;aeryardwrtju&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1223</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1223"/>
		<updated>2025-10-23T15:41:42Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish [[File:2025-06-02 14.53.47.png|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
[[File:2025-06-02 14.28.36.png|none|thumb|600x600px|&#039;&#039;Image 1: &#039;&#039;&#039;Small keep and a few houses&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.29.48.png|none|thumb|600x600px|&#039;&#039;Image 2: &#039;&#039;&#039;One of the first plantations of wheat&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.10.png|none|thumb|600x600px|&#039;&#039;Image 3: &#039;&#039;&#039;A house on the hill with private wheat farm&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.30.41.png|none|thumb|600x600px|&#039;&#039;Image 4: &#039;&#039;&#039;Sandy beaches&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
[[File:2025-06-02 14.58.21.png|none|thumb|600x600px|&#039;&#039;Image 9: &#039;&#039;&#039;The Whirlpool&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.46.54.png|none|thumb|600x600px|&#039;&#039;Image 10: &#039;&#039;&#039;Bridge over the lake, overlooking towards the east&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.47.24.png|none|thumb|600x600px|&#039;&#039;Image 11: &#039;&#039;&#039;View towards Mac’s Spot&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-10-23 00.48.29.png|none|thumb|600x600px|&#039;&#039;Image 12: &#039;&#039;&#039;Town Church&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
[[File:Mapsrtjh.png|thumb|600x600px|&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
[[File:Imageerwyiu.png|thumb|600x600px|&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;]]&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
[[File:Screenshot 2025-10-23 014439.png|thumb|400x400px|&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
[[File:Image2atyh.png|none|thumb|600x600px|&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Mapsrtjh.png&amp;diff=1222</id>
		<title>File:Mapsrtjh.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Mapsrtjh.png&amp;diff=1222"/>
		<updated>2025-10-23T15:40:19Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;stgjykj&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Image2atyh.png&amp;diff=1221</id>
		<title>File:Image2atyh.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Image2atyh.png&amp;diff=1221"/>
		<updated>2025-10-23T15:36:25Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rfdhsfj&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Screenshot_2025-10-23_014439.png&amp;diff=1220</id>
		<title>File:Screenshot 2025-10-23 014439.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Screenshot_2025-10-23_014439.png&amp;diff=1220"/>
		<updated>2025-10-23T15:31:47Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sdrfyh&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Imageerwyiu.png&amp;diff=1219</id>
		<title>File:Imageerwyiu.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Imageerwyiu.png&amp;diff=1219"/>
		<updated>2025-10-23T15:31:07Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yuetykj&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.47.24.png&amp;diff=1218</id>
		<title>File:2025-10-23 00.47.24.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.47.24.png&amp;diff=1218"/>
		<updated>2025-10-23T15:26:55Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dfytuyftr8&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.46.54.png&amp;diff=1217</id>
		<title>File:2025-10-23 00.46.54.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.46.54.png&amp;diff=1217"/>
		<updated>2025-10-23T15:26:13Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;zdfhjxfgu&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.48.29.png&amp;diff=1216</id>
		<title>File:2025-10-23 00.48.29.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-10-23_00.48.29.png&amp;diff=1216"/>
		<updated>2025-10-23T15:24:50Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dtyigyuf&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.58.21.png&amp;diff=1215</id>
		<title>File:2025-06-02 14.58.21.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.58.21.png&amp;diff=1215"/>
		<updated>2025-10-23T15:24:06Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;xfghj&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.30.41.png&amp;diff=1214</id>
		<title>File:2025-06-02 14.30.41.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.30.41.png&amp;diff=1214"/>
		<updated>2025-10-23T15:22:42Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;edyaery&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.30.10.png&amp;diff=1213</id>
		<title>File:2025-06-02 14.30.10.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.30.10.png&amp;diff=1213"/>
		<updated>2025-10-23T15:21:55Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;aerysy&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.29.48.png&amp;diff=1212</id>
		<title>File:2025-06-02 14.29.48.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.29.48.png&amp;diff=1212"/>
		<updated>2025-10-23T15:21:12Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;aery&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1211</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1211"/>
		<updated>2025-10-23T15:15:33Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
[[File:2025-06-02 14.53.47.png|none|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|none|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|none|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1210</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1210"/>
		<updated>2025-10-23T15:15:16Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
[[File:2025-06-02 14.53.47.png|none|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|none|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|none|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1209</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1209"/>
		<updated>2025-10-23T15:14:54Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
[[File:Constitution.png|none|thumb|600x600px|&#039;&#039;Figure 2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
[[File:TimeLineere.png|none|thumb|600x600px|&#039;&#039;Figure 3:&#039;&#039; &#039;&#039;&#039;Records of Midnight&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
[[File:2025-06-02 14.53.47.png|none|thumb|600x600px|&#039;&#039;Figure 4:&#039;&#039; &#039;&#039;&#039;Domain of the Brown Mushrooms&#039;&#039;&#039;]]&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7). &lt;br /&gt;
[[File:2025-06-02 14.53.31.png|none|thumb|600x600px|&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.27.png|none|thumb|600x600px|&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;]]&lt;br /&gt;
[[File:2025-06-02 14.53.12.png|none|thumb|600x600px|&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;]]&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
[[File:2025-06-02 11.57.23.png|none|thumb|600x600px|&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;]]&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.28.36.png&amp;diff=1208</id>
		<title>File:2025-06-02 14.28.36.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.28.36.png&amp;diff=1208"/>
		<updated>2025-10-23T15:14:15Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;xfghj&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_11.57.23.png&amp;diff=1207</id>
		<title>File:2025-06-02 11.57.23.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_11.57.23.png&amp;diff=1207"/>
		<updated>2025-10-23T15:09:11Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;52wte&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.12.png&amp;diff=1206</id>
		<title>File:2025-06-02 14.53.12.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.12.png&amp;diff=1206"/>
		<updated>2025-10-23T12:46:21Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;fhdfduyjh&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.27.png&amp;diff=1205</id>
		<title>File:2025-06-02 14.53.27.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.27.png&amp;diff=1205"/>
		<updated>2025-10-23T12:35:10Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;zdfghx&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.31.png&amp;diff=1204</id>
		<title>File:2025-06-02 14.53.31.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.31.png&amp;diff=1204"/>
		<updated>2025-10-23T12:33:10Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hdygu&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.47.png&amp;diff=1203</id>
		<title>File:2025-06-02 14.53.47.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:2025-06-02_14.53.47.png&amp;diff=1203"/>
		<updated>2025-10-23T12:31:52Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;xfgjf&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:TimeLineere.png&amp;diff=1202</id>
		<title>File:TimeLineere.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:TimeLineere.png&amp;diff=1202"/>
		<updated>2025-10-23T12:30:26Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;wetraeh&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Constitution.png&amp;diff=1201</id>
		<title>File:Constitution.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Constitution.png&amp;diff=1201"/>
		<updated>2025-10-23T12:27:58Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;b&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1200</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1200"/>
		<updated>2025-10-23T12:27:05Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight                                                   &#039;&#039;Figure 1:&#039;&#039; &#039;&#039;&#039;Official Midnight Flag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 3:&#039;&#039; Records of Midnight &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 4:&#039;&#039; Domain of the Brown Mushrooms&lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1199</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1199"/>
		<updated>2025-10-23T12:26:17Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight                                                   &#039;&#039;Figure 1:&#039;&#039; &#039;&#039;&#039;Official Midnight Flag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =[[File:Midnightflag.png|thumb]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 3:&#039;&#039; Records of Midnight &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 4:&#039;&#039; Domain of the Brown Mushrooms&lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Midnightflag.png&amp;diff=1198</id>
		<title>File:Midnightflag.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Midnightflag.png&amp;diff=1198"/>
		<updated>2025-10-23T12:25:10Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;tr&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1197</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1197"/>
		<updated>2025-10-23T12:22:34Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight                                                   &#039;&#039;Figure 1:&#039;&#039; &#039;&#039;&#039;Official Midnight Flag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Midnight&lt;br /&gt;
| image =&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X: 77803&lt;br /&gt;
| coordy =Y: 64&lt;br /&gt;
| coordz =Z:162507&lt;br /&gt;
| founddate =2025-04-03&lt;br /&gt;
| founder =am12 &amp;amp; HZborblam&lt;br /&gt;
| currentruler =Kukoshi / HZborblam&lt;br /&gt;
| govstyle =Centrist Republic&lt;br /&gt;
| residentnum =27&lt;br /&gt;
| landmark =/lmk Midnight&lt;br /&gt;
| publicstatus =Build in free plot allowed&lt;br /&gt;
| infra1 =Midnight Railway Line&lt;br /&gt;
| discord =N/A&lt;br /&gt;
}}&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 3:&#039;&#039; Records of Midnight &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 4:&#039;&#039; Domain of the Brown Mushrooms&lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1196</id>
		<title>Midnight</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Midnight&amp;diff=1196"/>
		<updated>2025-10-23T12:16:02Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: Created page with &amp;quot;Midnight  == &amp;#039;&amp;#039;&amp;#039;Town info:&amp;#039;&amp;#039;&amp;#039; == Founder: am12 &amp;amp; HZborblam  Founding date: April 2nd, 2025  Current President: Kukoshi  Current Vice President: HZborblam  Town Coordinates: X: 77803 Z:162507   Landmark: /lmk Midnight                                                   &amp;#039;&amp;#039;Figure 1:&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Official Midnight Flag&amp;#039;&amp;#039;&amp;#039;  Citizens count: 27  == &amp;#039;&amp;#039;&amp;#039;STATUS:&amp;#039;&amp;#039;&amp;#039; == Active {| class=&amp;quot;wikitable&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Location (coordinates):&amp;#039;&amp;#039;&amp;#039; |X: 77803 Z:162507 |- |&amp;#039;&amp;#039;&amp;#039;Date founded (...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Midnight&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town info:&#039;&#039;&#039; ==&lt;br /&gt;
Founder: am12 &amp;amp; HZborblam&lt;br /&gt;
&lt;br /&gt;
Founding date: April 2nd, 2025&lt;br /&gt;
&lt;br /&gt;
Current President: Kukoshi&lt;br /&gt;
&lt;br /&gt;
Current Vice President: HZborblam&lt;br /&gt;
&lt;br /&gt;
Town Coordinates: X: 77803 Z:162507 &lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk Midnight                                                   &#039;&#039;Figure 1:&#039;&#039; &#039;&#039;&#039;Official Midnight Flag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Citizens count: 27&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;STATUS:&#039;&#039;&#039; ==&lt;br /&gt;
Active&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X: 77803 Z:162507&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-04-03&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|am12 &amp;amp; HZborblam&lt;br /&gt;
|-&lt;br /&gt;
|Kukoshi / HZborblam&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Centrist Republic&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk Midnight&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Infrastructure systems:&#039;&#039;&#039;&lt;br /&gt;
|Midnight Railway Line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Constitution: &#039;&#039;(Fig. 2)&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# No Claiming land on already claimed Midnight lands.&lt;br /&gt;
&lt;br /&gt;
1a. Separate Land Claims must be outside Midnight border but can be of close proximity to Midnight nonetheless.&lt;br /&gt;
&lt;br /&gt;
1b. Neighbouring lands &#039;&#039;&#039;MUST&#039;&#039;&#039; come to council.&lt;br /&gt;
&lt;br /&gt;
# Borders are open for dispute.&lt;br /&gt;
# Churches are considered public builds.&lt;br /&gt;
# Shops inside Midnight are considered public builds.&lt;br /&gt;
# No griefing of the town or you will be banished.&lt;br /&gt;
# Holds of Midnight must be respected.&lt;br /&gt;
# All issues must come to council.&lt;br /&gt;
# Midday is in union with Midnight.&lt;br /&gt;
# East Midnight is in union with Midnight.&lt;br /&gt;
# South Midnight is in union with Midnight.&lt;br /&gt;
# All Unions are final.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure2:&#039;&#039; &#039;&#039;&#039;Official constitution of the republic of Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Welcome to Midnight!&#039;&#039;&#039; ==&lt;br /&gt;
Greetings, Wiki surfer. This is Midnight! A town in the wilderness, found somewhere in the realm of OSM. Midnight welcomes all players, whether townless or from other towns, to come settle a small house of their own and aid in the growth of our town!&lt;br /&gt;
&lt;br /&gt;
You can warp to the town via /lmk wormhole or use your space warping device to /tpa to one of the town citizens.&lt;br /&gt;
&lt;br /&gt;
If you wish to settle down, please notify a town member or one of the leaders – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;. I,&#039;&#039;&#039;&#039;&#039;HZborblam&#039;&#039;&#039;&#039;&#039;, will probably your most seen face on the server so feel free to message me at any time, whether in chat, via /msg or even /mail.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town History:&#039;&#039;&#039; ==&lt;br /&gt;
The history of Midnight is sparse but records of the land still remain(Fig. 3).&lt;br /&gt;
&lt;br /&gt;
It is told that somewhere in the early days of April, the first founder – &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039;, spawned on the realm of OSM.&lt;br /&gt;
&lt;br /&gt;
In search of companionship and brotherhood, &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; asks for players to start a settlement. Some decline, some offer a helping hand of resources but only one agrees to join – &#039;&#039;&#039;&#039;&#039;Hzborblam&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As days pass, the small settlement grows at a steady pace. New friends join &#039;&#039;&#039;&#039;&#039;am12’s&#039;&#039;&#039;&#039;&#039; journey and the small settlement fills less lonely now. He is content and happy.&lt;br /&gt;
&lt;br /&gt;
After the first few months, the town grew even more and spread out. Houses and farms popped out, needed to feed its citizens. The town relied mainly on bread as the sandy shores and salty sea would ward livestock from staying near town for long. And as for fishing, few knew how to cast so efforts on sowing seeds was put priority.&lt;br /&gt;
&lt;br /&gt;
With options for unlimited expansion, the town had its first smaller settlements not far from the centre of town. Crossing the sea on the south side and embracing the sandy beaches on the north side, what we call today South Midnight and Midday, is where the borders of Midnight first stretched further.&lt;br /&gt;
&lt;br /&gt;
Over the summer, the prosperity of the town would grow. Roads were established, a creeper farm would be set somewhere in the bowels of the town and the crown jewel until today – The Midnightian Wheat Fields, would set record as the biggest fields in the realm!&lt;br /&gt;
&lt;br /&gt;
With the sea controlling the west, East was only choice for the next expansion. Sadly, not many adventured as during the establishment of East Midnight, the town would fall in it’s quiet era, where very few newcomers would arrive. Almost none.&lt;br /&gt;
&lt;br /&gt;
As the town falls in its quietest of times, the town sits idly. Untouched golden fields. Grazing wild animals pass by. The sea ever blue. And no one home. Even Mayor &#039;&#039;&#039;&#039;&#039;am12&#039;&#039;&#039;&#039;&#039; is nowhere found.&lt;br /&gt;
&lt;br /&gt;
But with the faith-bound arrival of the citizens &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039;, the town would begin to grow anew. While &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; chose to build around Central Midnight, &#039;&#039;&#039;&#039;&#039;MatejH2007&#039;&#039;&#039;&#039;&#039; opted out to expand South Midnight further. Many new builds and farms would sprout. More land would be claimed. The city felt alive once more!&lt;br /&gt;
&lt;br /&gt;
But it also felt too big. Taking on a task, the president of the now established republic of Midnight – &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;, decided to expand his railway that only crossed from Central Midnight to South Midnight. The railway is still being constructed but citizens expect that one day the railway might go around all parts of the town. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 3:&#039;&#039; Records of Midnight &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Mushroom War:&#039;&#039;&#039; ==&lt;br /&gt;
While the town itself never was attacked for its settlement was far from all other lands and towns, there was war within the borders. Not a dispute between citizens. A dispute between species!&lt;br /&gt;
&lt;br /&gt;
The Red and Brown mushrooms are known to be rivals since the Universe gave them birth. They are of the same kind. The two mushrooms were once one single hive mind but evolution bred them slowly to adapt into adapting to all sorts of environments, from the hellish bowels of The Nether to the cold mountains of the Taiga and thus a split in the Mushroom family appeared. Their carnivorous and ever-spreading nature never went away but instead of spreading as one, the two mushrooms now FOUGHT EACH OTHER over LAND!&lt;br /&gt;
&lt;br /&gt;
And their war would show its tragedy on the land of Midnight too. There are 3 battlefields that the mushroom wars were spotted.&lt;br /&gt;
&lt;br /&gt;
First encounter was made on the spruce forests(Fig. 4). A jungle of foliage and tight passages would make you guess who had control. More brown mushrooms were spotted so ecological historians claim that they had a big domain in that forest. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 4:&#039;&#039; Domain of the Brown Mushrooms&lt;br /&gt;
&lt;br /&gt;
But their war would be found meaningless as the giants shaking the land above them would engulf them in a sweep. The forest was cut and the mushrooms had to flee. A few were seen trying to spread over the beaches(Fig. 5). Some took shelter with one of the giants and until today one may see the bridge of &#039;&#039;&#039;&#039;&#039;Kukoshi’s&#039;&#039;&#039;&#039;&#039; house being overridden with both red and brown mushrooms. That is the second battlefield. Even today, spores are being spilled on the wooden floors(Fig. 6,7).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 5:&#039;&#039; &#039;&#039;&#039;Scattered mushroom soldiers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 6:&#039;&#039; &#039;&#039;&#039;Resettled mushroom army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 7:&#039;&#039; &#039;&#039;&#039;Resettled armies fighting over claim of the minecart rails&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Further away, on another bridge (Fig. 8), the mushrooms find themselves at a stalemate where neither mush can pierce the front defences of the other. Each side looks at the other, possibly remaining in a stalemate destined to continue for eons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 8:&#039;&#039; &#039;&#039;&#039;Battle at Dune Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“Little we know of these creatures. And even less do we know why they fight each other over control. Our research and knowledge over the behaviour of mushrooms is limited as we always thought that they were nothing more but nutritious combo, as recipes of tasty mushroom soup are recorded in all towns but it turns out the sweet flavours of a soup is made out of bitter rivals.“ – Ecologist HZborblam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Town Districts:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
# Central Midnight (Fig. 9)&lt;br /&gt;
&lt;br /&gt;
The heart of Midnight. The root of all beginnings. This is probably the most populated area as it spams quite a lot. From one sea to another, a house and a farm can always be seen. Place to some of the wonderful sightseeings like the Whirlpool or the Midnightian Wheat Fields, the heart of Midnight has had many starts. From glorious houses, to wonderful farms and mineshafts reaching the bottoms of the earth for miners to seek riches. The area offers any newcomer a public wheat and forest farm with a mineshaft, allowing for everyone to begin their settlement!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 1: Small keep and a few houses&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 2: One of the first plantations of wheat&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 3: A house on the hill with private wheat farm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 4:Sandy beaches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 5: Statues of two brothers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 6: Mansion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 7: Houses by the sea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 8: Local mineshaft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 9: The Whirlpool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 10: Bridge over the lake, overlooking towards the east&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 11: View towards Mac’s Spot&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 12: Town Church&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 9:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Central Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Midday&lt;br /&gt;
&lt;br /&gt;
One of the first expansions of the town. A smaller settlement built on a beach coast. Lots of fun activities came from there. The few citizens who settled there loved to fish race each other into trying to fish the most fish. Not much fish was gotten as of accounts of one of the residents – &#039;&#039;&#039;&#039;&#039;jjMCBurger&#039;&#039;&#039;&#039;&#039;, but it was the thought and fun that the residents had that mattered. Due to their positive nature, a disco hut sprung up near central Midnight, where citizens can come and party any time of the day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 13: Midday&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# South Midnight (Fig. 10)&lt;br /&gt;
&lt;br /&gt;
An expansion of Midnight, started and mostly funded by the president &#039;&#039;&#039;&#039;&#039;Kukoshi&#039;&#039;&#039;&#039;&#039;. He began it by building a bridge over the sea and invited a few settlers to populate the area/ The mix of fields and dessert was an uncanny sight so a flattening terraforming decision of the area was made. The area seems rather small but the well-maintained and calculated plots give South Midnight an orderly feel.&#039;&#039;Image 14: Entrance to South MidnightImage 14: South Midnight train station&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 15: Top view of South Midnight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 10:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of South Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# East Midnight (Fig. 11)&lt;br /&gt;
&lt;br /&gt;
The most recent expansion and smallest of the districts. With only 3 houses and being spread out, East Midnight starts on a small deviation from a pathway that connects Central and South Midnight. The house laying under the gentle cover of a mountain was the first and longest standing monument of East Midnight’s existence with a mechanical farm for sustain and a bridge on the very top to scout the lands all around Midnight. The two other houses seen from a high point tell a story that someone was meant to come and live but no traces of visitors or contracts of ownership are found. Maybe one will settle there if the town were to have more newcomers who wish to rent instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Image 16: The mountain that protected a valley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 11:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of East Midnight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighbouring Lands:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Mac’s spot (Fig 12)&lt;br /&gt;
&lt;br /&gt;
The first neighbour town, began by &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039;. After setting a few shops of his own and a fallout shelter, the brave citizen decided to expand in grandiose expectations for a town of his own. With the aid of another realm traveller by the name of &#039;&#039;&#039;&#039;&#039;wavpainter&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;ilikemacandcheez&#039;&#039;&#039;&#039;&#039; has begun his own small town that we hope to see grow more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Figure 12:&#039;&#039; &#039;&#039;&#039;Eagle-eye view of Mac’s Spot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;Message from the void&#039;&#039; =&lt;br /&gt;
&#039;&#039;Tnediserp is ehc hselsim,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adarg ivzar i  oguld-ian qdes otothsaz,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iavarbaz en on,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Athson v ehc,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alun iradu thukinvosahc otagok,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;mat mus ehs zA,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vodach vechen tvoi.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1192</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1192"/>
		<updated>2025-10-22T14:32:17Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Jurcgrad&lt;br /&gt;
| image =[[File:Flag.png|487x487px]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X:-41902&lt;br /&gt;
| coordy =Y:64&lt;br /&gt;
| coordz =Z:-35829&lt;br /&gt;
| founddate =2025-1-23&lt;br /&gt;
| founder =Jurckurc&lt;br /&gt;
| currentruler =PolishToad&lt;br /&gt;
| govstyle =Democracy&lt;br /&gt;
| residentnum =Unknown&lt;br /&gt;
| landmark =/lmk Jurcgrad&lt;br /&gt;
| publicstatus =2&lt;br /&gt;
| discord =https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
}}&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1191</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1191"/>
		<updated>2025-10-22T14:31:41Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;29&amp;quot; |Jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |[[File:Flag.png|487x487px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&#039;&#039;&#039;STATUS:&#039;&#039;&#039;Active&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X:-41902 Z:-35829&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-1-23&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|Jurckurc&lt;br /&gt;
|-&lt;br /&gt;
|PolishToad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Democracy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
|}&lt;br /&gt;
{{Infobox town&lt;br /&gt;
| name =Jurcgrad&lt;br /&gt;
| image =[[File:Flag.png|487x487px]]&lt;br /&gt;
| status =Active&lt;br /&gt;
| coordx =X:-41902&lt;br /&gt;
| coordy =Y:64&lt;br /&gt;
| coordz =Z:-35829&lt;br /&gt;
| founddate =2025-1-23&lt;br /&gt;
| founder =Jurckurc&lt;br /&gt;
| currentruler =PolishToad&lt;br /&gt;
| govstyle =Democracy&lt;br /&gt;
| residentnum =Unknown&lt;br /&gt;
| landmark =/lmk Jurcgrad&lt;br /&gt;
| publicstatus =2&lt;br /&gt;
| infra1 =&lt;br /&gt;
| infra2 =&lt;br /&gt;
| infra3 =&lt;br /&gt;
| infra4 =&lt;br /&gt;
| discord =https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
}}&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1190</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1190"/>
		<updated>2025-10-22T12:15:34Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: Undo revision 1189 by Cooljhon (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;29&amp;quot; |Jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |[[File:Flag.png|487x487px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&#039;&#039;&#039;STATUS:&#039;&#039;&#039;Active&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X:-41902 Z:-35829&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-1-23&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|Jurckurc&lt;br /&gt;
|-&lt;br /&gt;
|PolishToad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Democracy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
|}&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1189</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1189"/>
		<updated>2025-10-22T12:15:15Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;29&amp;quot; |Jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |[[File:Flag.png|588x588px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&#039;&#039;&#039;STATUS:&#039;&#039;&#039;Active&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X:-41902 Z:-35829&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-1-23&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|Jurckurc&lt;br /&gt;
|-&lt;br /&gt;
|PolishToad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Democracy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
|}&lt;br /&gt;
=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1188</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1188"/>
		<updated>2025-10-22T12:12:25Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;29&amp;quot; |Jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |[[File:Flag.png|487x487px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&#039;&#039;&#039;STATUS:&#039;&#039;&#039;Active&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X:-41902 Z:-35829&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-1-23&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|Jurckurc&lt;br /&gt;
|-&lt;br /&gt;
|PolishToad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Democracy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
|}&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1187</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1187"/>
		<updated>2025-10-22T12:11:48Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;29&amp;quot; |Jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |[[File:Flag.png|487x487px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;29&amp;quot; |&#039;&#039;&#039;STATUS:&#039;&#039;&#039;Active&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location (coordinates):&#039;&#039;&#039;&lt;br /&gt;
|X:-41902 Z:-35829&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Date founded (YYYY-MM-DD):&#039;&#039;&#039;&lt;br /&gt;
|2025-1-23&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Town founder(s)Current ruler(s), if different:&#039;&#039;&#039;&lt;br /&gt;
|Jurckurc&lt;br /&gt;
|-&lt;br /&gt;
|PolishToad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Governing style:&#039;&#039;&#039;&lt;br /&gt;
|Democracy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Number of active residents:&#039;&#039;&#039;&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landmark status:&#039;&#039;&#039;&lt;br /&gt;
|/lmk jurcgrad&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communications platform:&#039;&#039;&#039;&lt;br /&gt;
|https://discord.gg/2KT9pQTp&amp;lt;nowiki/&amp;gt;(Expired)&lt;br /&gt;
|}&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;br /&gt;
&lt;br /&gt;
=== Unification: ===&lt;br /&gt;
On an unknown date, Jurcgrad and DrakTown were unified into one but still under the name of Jurcgrad.&lt;br /&gt;
&lt;br /&gt;
== Town Photos ==&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Flag.png&amp;diff=1186</id>
		<title>File:Flag.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Flag.png&amp;diff=1186"/>
		<updated>2025-10-22T12:08:36Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yuh&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1185</id>
		<title>New Nameful</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=New_Nameful&amp;diff=1185"/>
		<updated>2025-10-22T11:53:53Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Town Info==&lt;br /&gt;
{{Infobox town|coordx=8400|coordz=7142|status=Active|landmark=/lmk NewNameful|residentnum=About 150|infra1=URO Lime Line|infra2=Nameful Rail Network|founder=Omtegu|currentruler=Wormzy333 / Lkarch|discord=https://discord.gg/xbCvKNncgC|govstyle=Districted constitutional democracy|publicstatus=Level 2|founddate=2024-05-25}}&lt;br /&gt;
Founder: Omtegu&lt;br /&gt;
&lt;br /&gt;
Founding Date: May 25th, 2024&lt;br /&gt;
&lt;br /&gt;
Current President: Tellow&lt;br /&gt;
&lt;br /&gt;
Current Vice President: ColoradoCrusade&lt;br /&gt;
&lt;br /&gt;
Discord: https://discord.gg/xbCvKNncgC&lt;br /&gt;
&lt;br /&gt;
Coordinates: X: 8400 Z: 7142&lt;br /&gt;
&lt;br /&gt;
Landmark: /lmk NewNameful&lt;br /&gt;
&lt;br /&gt;
Member Count: About 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Member List&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
#Omtegu&lt;br /&gt;
#pupik923&lt;br /&gt;
#cool_tellow&lt;br /&gt;
#JoeTheDauntless&lt;br /&gt;
#black_frieza&lt;br /&gt;
#Jinx64_&lt;br /&gt;
#eldiego&lt;br /&gt;
#Gero06&lt;br /&gt;
#Spencer1019&lt;br /&gt;
#mrcreeperg4&lt;br /&gt;
#TiredToonz&lt;br /&gt;
#idan1503&lt;br /&gt;
#Wormzy333&lt;br /&gt;
#ColoradoCrusade&lt;br /&gt;
#spenten&lt;br /&gt;
#Geogaddiiii&lt;br /&gt;
#Austcd30&lt;br /&gt;
#MyNameIsRasheed&lt;br /&gt;
#MrSteam84&lt;br /&gt;
#TwoGoodFiveme&lt;br /&gt;
#ara2009&lt;br /&gt;
#Ransterr&lt;br /&gt;
#ItzFriez6312&lt;br /&gt;
#ArzoAblaze&lt;br /&gt;
#jssjsjjssj&lt;br /&gt;
#toiletteeth&lt;br /&gt;
#B8arn&lt;br /&gt;
#FredDerp&lt;br /&gt;
#Georgequank&lt;br /&gt;
#hunterg2i&lt;br /&gt;
#KarmaIsDepressed&lt;br /&gt;
#Mini&lt;br /&gt;
#ChilliChillt&lt;br /&gt;
#ServerLite&lt;br /&gt;
#proper_cat&lt;br /&gt;
#Master__Kief&lt;br /&gt;
#ItzBiblcle&lt;br /&gt;
#MrAss_asd&lt;br /&gt;
#Burningskull562&lt;br /&gt;
#se2p&lt;br /&gt;
#mindlord&lt;br /&gt;
#ItIsYeFish&lt;br /&gt;
#pivozavr2004&lt;br /&gt;
#latcyy&lt;br /&gt;
#LuckKir&lt;br /&gt;
#oggghrkwneh&lt;br /&gt;
#MiHoub&lt;br /&gt;
#David&lt;br /&gt;
#lkarch&lt;br /&gt;
#MegaByteX&lt;br /&gt;
#ScaryCowCow4&lt;br /&gt;
#Glanthrial&lt;br /&gt;
#Deskfan45&lt;br /&gt;
#nielubiecie321&lt;br /&gt;
#BoomFox_Official&lt;br /&gt;
#DrDews&lt;br /&gt;
#DrNubXP&lt;br /&gt;
#hagluciak19&lt;br /&gt;
#SavageUser&lt;br /&gt;
#Fireballiceball&lt;br /&gt;
#JakeRedstone&lt;br /&gt;
#kaiookk1&lt;br /&gt;
#My_ChairSlipped&lt;br /&gt;
#j63k&lt;br /&gt;
#jurckurc&lt;br /&gt;
#workingontrying&lt;br /&gt;
#KevinDurantgoat&lt;br /&gt;
#Creeperpaste&lt;br /&gt;
#Islando_Commando&lt;br /&gt;
#Migzotic&lt;br /&gt;
#Teasoup&lt;br /&gt;
#F8fnir&lt;br /&gt;
#JorgenMister&lt;br /&gt;
#isnikoda&lt;br /&gt;
#TrustedHawk1855&lt;br /&gt;
#Revivey&lt;br /&gt;
#BleonIlazi&lt;br /&gt;
#AgentTammy&lt;br /&gt;
#Losangelesquest&lt;br /&gt;
#jeorm&lt;br /&gt;
#CrafterSteve98&lt;br /&gt;
#ilikemacandcheez&lt;br /&gt;
#NotRawZach&lt;br /&gt;
#herrydicc&lt;br /&gt;
#Hendway&lt;br /&gt;
#Pugino&lt;br /&gt;
#TeeDoesStuff&lt;br /&gt;
#TomAndBon&lt;br /&gt;
#SJET_Inc&lt;br /&gt;
#Urogalo&lt;br /&gt;
#arrochista&lt;br /&gt;
#JakePaulcraft&lt;br /&gt;
#WetBed43&lt;br /&gt;
#grammarissue&lt;br /&gt;
#pappoy76&lt;br /&gt;
#BurgerMan_27&lt;br /&gt;
#ilhanerdem2015&lt;br /&gt;
#BashurverseMC&lt;br /&gt;
#Batteryacids&lt;br /&gt;
#freddyw&lt;br /&gt;
#Acid0verl0ad&lt;br /&gt;
#CerealBoiz&lt;br /&gt;
#Q_QIndustries&lt;br /&gt;
#minerkat2011&lt;br /&gt;
#Capital3&lt;br /&gt;
#Assult_penguin&lt;br /&gt;
#NexSol&lt;br /&gt;
#DrWild&lt;br /&gt;
#nnnnn&lt;br /&gt;
#Jerry_juju&lt;br /&gt;
#hanxing&lt;br /&gt;
#Juasonxd&lt;br /&gt;
#Mikey_herobrine&lt;br /&gt;
#FluffyFoxFae&lt;br /&gt;
#Karmatical0&lt;br /&gt;
#ItsMxt&lt;br /&gt;
#Yen45&lt;br /&gt;
#Olat&lt;br /&gt;
#FredMCGamer&lt;br /&gt;
#capitanatomico&lt;br /&gt;
#DanielRobert15&lt;br /&gt;
#Hefeng_Song&lt;br /&gt;
#Leozero_&lt;br /&gt;
#MyGmail&lt;br /&gt;
#SkyNotBlue&lt;br /&gt;
#eldiegoat&lt;br /&gt;
#huntermkk&lt;br /&gt;
#ItsVollx&lt;br /&gt;
#sonictank1&lt;br /&gt;
#Miyazaki&lt;br /&gt;
#Beanzo0&lt;br /&gt;
#VolxyzMC&lt;br /&gt;
#tvoreal&lt;br /&gt;
#sushi_king86&lt;br /&gt;
#KAMILE33&lt;br /&gt;
#pascal_machet&lt;br /&gt;
#barton1357TF2&lt;br /&gt;
#Yungyoungin1&lt;br /&gt;
#kleeorg&lt;br /&gt;
#SnailRibs&lt;br /&gt;
#yourstruly71&lt;br /&gt;
#Csorroflegma&lt;br /&gt;
#ahhhhhhhh1587&lt;br /&gt;
#Lofeee&lt;br /&gt;
#mmakart&lt;br /&gt;
#adebuilder&lt;br /&gt;
#Jetteriter&lt;br /&gt;
#mud4dum&lt;br /&gt;
#Jesper2011&lt;br /&gt;
#GREENAPPLE&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Constitution&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
To be followed by Every leader.  Breaking of the constitution can and will result in expulsion of your ownership. Ruler must transition rulership if required. &lt;br /&gt;
&lt;br /&gt;
1) A ruler is good for 2 terms and then a mandatory offterm. Their slate is clean for another 2 after said offterm. Approval ratings run 1 month into a term.&lt;br /&gt;
&lt;br /&gt;
2) New Nameful is its own entity, and cannot be conglomerated into any other town. New Nameful will retain membership of the United Cities.&lt;br /&gt;
&lt;br /&gt;
3) History MUST be maintained, and the Nameful museum downstairs the town hall is to keep updated.&lt;br /&gt;
&lt;br /&gt;
4) The ruler of New Nameful has the ability to create departments, get rid of them, fire leaders of said departments, AND hire new ones.&lt;br /&gt;
&lt;br /&gt;
5) Anyone may run, and anyone may win. Unless serious and provable allegations of fraud, no one is to be denied.&lt;br /&gt;
&lt;br /&gt;
6) The co-ruler / runningmate has every ability and limitation of the ruler, except they MUST act within the ruler’s permission.&lt;br /&gt;
&lt;br /&gt;
7) Rulers may endorse and vote in elections.&lt;br /&gt;
&lt;br /&gt;
8) Every person who possesses moderation powers in the New Nameful Discord is only permitted to exercise disciplinary actions if a rule has been broken. Deleting a message, issuing a timeout, kicking, and banning for personal reasons in an attempt to censor someone without justification is unconstitutional and will be punished. The passing of this amendment will put into practice a concrete set of server rules and moderator guidelines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISTRICT&lt;br /&gt;
&lt;br /&gt;
1) Whoever becomes ruler is in charge of the District Direct (Globe).&lt;br /&gt;
&lt;br /&gt;
2) Ruler has the final say on what may happen with a district. NOT the district leader.&lt;br /&gt;
&lt;br /&gt;
3) Districts CAN break from greater New Nameful if they achieve a poll with 80% agreement in the Nameful discord, which is to be initiated by the New Nameful ruler.&lt;br /&gt;
&lt;br /&gt;
4) Although districts can break off, they may not be sold.&lt;br /&gt;
&lt;br /&gt;
5) This constitutional amendment changes the rules regarding the number of districts any one player is allowed to manage at a time. The number 2 is simply too small and restrictive, closing opportunities for active players who want to contribute without filling the void for districts that need active managers. This amendment proposes raising that number to 4, ensuring that more active members can have more opportunities to help grow the server. In order for this new rule to be passed there must be a unanimous Yae vote on the above poll. By voting Yae, you can choose to be put in a raffle to obtain leadership of the un-runned districts of NewNameful. (you don&#039;t HAVE to run a district if you don&#039;t want too) :3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AMENDMENTS&lt;br /&gt;
&lt;br /&gt;
1) A ruler may amend the constitution by conducting a poll on the Discord. The poll must have a 70% “yae”. The ruler MUST be clear on what the amendment is about, and record it in museum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
&lt;br /&gt;
==== May 2024: Town Founding and Town Hall Construction ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== June and July 2024: Trouble in Nameful-dise ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== August 2024: We have a solution to our problems... democracy! ====&lt;br /&gt;
Also see: [[New Nameful Co-Rulership Election (August 2024)]]&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== September thru November 2024: [insert title here] ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== December 2024: Omtegu steps down, and a budding tradition is started ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (December 2024)|country=Nameful Domain|type=presidential|election_date=Dec. 31st, 2024-Jan. 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade &#039;&#039;(incumbent)&#039;&#039;|party1=Proto-Progress|image1=[[File:Tellow_Crusade_NewNameful_Dec2024.png|100px]]|popular_vote1=&#039;&#039;&#039;21&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;57%&#039;&#039;&#039;&#039;&#039;|color2=408080|candidate2=Omtegu &#039;&#039;(incumbent)&#039;&#039;|running_mate2=ElDiego|party2=Proto-Progress|image2=[[File:omtegu.png|100px]]|popular_vote2=9|percentage2=&#039;&#039;24%&#039;&#039;|color3=FF00FF|candidate3=Wormzy333|party3=Tradition|image3=[[File:wormzy.png|100px]]|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=408080|candidate4=TiredToonz|party4=Proto-Progress|running_mate4=KarmaIsDepressed|popular_vote4=2|percentage4=&#039;&#039;5%&#039;&#039;|color5=999999|candidate5=CooledPath83|party5=&#039;&#039;(independent)&#039;&#039;|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=Soruto Uchiha|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=1|percentage6=&#039;&#039;3%&#039;&#039;|color7=999999|candidate7=MiHoub|party7=&#039;&#039;(independent)&#039;&#039;|popular_vote7=0|percentage7=&#039;&#039;0%&#039;&#039;|registered=75 (rough estimate)|turnout=37}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Vice Presidency Election (December 2024)]] and [[New Nameful Rulership Election (December 2024)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
&lt;br /&gt;
==== January and February 2025: [insert title here] ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (February 2025)|country=Nameful Domain|type=presidential|election_date=February 26th-March 2nd, 2025|color1=408080|candidate1=&#039;&#039;&#039;KarmaIsDepressed&#039;&#039;&#039;|running_mate1=Omtegu|party1=Proto-Progress|image1=[[File:Karma_Omtegu_NewNameful_Feb2025.png|100px]]|popular_vote1=&#039;&#039;&#039;25&#039;&#039;&#039;|percentage1=&#039;&#039;&#039;&#039;&#039;69%&#039;&#039;&#039;&#039;&#039;|color2=999999|candidate2=TiredToonz|party2=&#039;&#039;(independent)&#039;&#039;|popular_vote2=5|percentage2=&#039;&#039;14%&#039;&#039;|color3=999999|candidate3=CooledPath83|party3=&#039;&#039;(independent)&#039;&#039;|popular_vote3=3|percentage3=&#039;&#039;8%&#039;&#039;|color4=999999|candidate4=Nimrod|party4=&#039;&#039;(independent)&#039;&#039;|popular_vote4=2|percentage4=&#039;&#039;6%&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|popular_vote5=1|percentage5=&#039;&#039;3%&#039;&#039;|color6=999999|candidate6=MiHoub|party6=&#039;&#039;(independent)&#039;&#039;|popular_vote6=0|percentage6=&#039;&#039;0%&#039;&#039;|registered=Uncertain|turnout=36 (-1 from December election)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (February 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== March 2025: The Rise and Fall of KarmaIsDepressed ====&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== April 2025: Campaigning is Hard / Big Party, Small Party ====&lt;br /&gt;
{{Infobox election|election_name=New Nameful Rulership Election (April 2025)|country=Nameful Domain|type=presidential|election_date=April 26th-29th, 2025 (initial)&amp;lt;br /&amp;gt;April 29th-May 1st, 2025 (runoff)|1blank=Initial|2blank=Runoff|color1=ffff00|candidate1=&#039;&#039;&#039;Tellow&#039;&#039;&#039;|running_mate1=ColoradoCrusade|party1=Progress|image1=[[File:ProgressPartyNewNameful.png|100px]]|1data1=&#039;&#039;&#039;13&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;&#039;&#039;&#039;|2data1=&#039;&#039;&#039;21&amp;lt;br /&amp;gt;&#039;&#039;70%&#039;&#039;&#039;&#039;&#039;|color2=800000|candidate2=JurcKurc|running_mate2=ArsonGear|party2=Jurcgrad|image2=[[File:jurcgrad_icon.png|100px]]|1data2=11&amp;lt;br /&amp;gt;&#039;&#039;26%&#039;&#039;|2data2=&#039;&#039;Eliminated&#039;&#039;|color3=800080|candidate3=&#039;&#039;&#039;Omtegu&#039;&#039;&#039;|running_mate3=ElDiego|party3=Omtegu Faction|image3=[[File:omtegu.png|100px]]|1data3=&#039;&#039;&#039;9&amp;lt;br /&amp;gt;&#039;&#039;21%&#039;&#039;&#039;&#039;&#039;|2data3=9&amp;lt;br /&amp;gt;&#039;&#039;30%&#039;&#039;|color4=00ff00|candidate4=Hunter|running_mate4=lkarch|party4=Econ|image4=[[File:econ_party.jpg|100px]]|1data4=6&amp;lt;br /&amp;gt;&#039;&#039;14%&#039;&#039;|2data4=&#039;&#039;Eliminated&#039;&#039;|color5=FF00FF|candidate5=Wormzy333|party5=Tradition|image5=[[File:wormzy.png|100px]]|1data5=4&amp;lt;br /&amp;gt;&#039;&#039;9%&#039;&#039;|2data5=&#039;&#039;Eliminated&#039;&#039;|color6=ff0000|candidate6=Calvin|party6=Calvintown|image6=[[File:calvintown.png|100px]]|1data6=0&amp;lt;br /&amp;gt;&#039;&#039;0%&#039;&#039;|2data6=&#039;&#039;Eliminated&#039;&#039;|registered=152 (based upon &#039;&#039;&#039;#member-list&#039;&#039;&#039; channel)|turnout=&#039;&#039;&#039;Initial:&#039;&#039;&#039; 43 ({{Increase}} +7)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Runoff:&#039;&#039;&#039; 30}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Also see: [[New Nameful Rulership Election (April 2025)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[PLACEHOLDER]&lt;br /&gt;
&lt;br /&gt;
==== May 2025: [To Be Determined] ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1184</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1184"/>
		<updated>2025-10-22T11:53:06Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
{{Infobox town}}&lt;br /&gt;
&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and [[New Nameful]] which ended with Jurcgrad on top.&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1183</id>
		<title>Jurcgrad</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Jurcgrad&amp;diff=1183"/>
		<updated>2025-10-22T11:52:52Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: Created page with &amp;quot;=== About Town: === {{Infobox town}}  * Founder: Jurckurc  * Date of Founding: 23/1/2025 * Current Ruler: PolishToad  ==== Town Location: ====  * Coordinates: X:-41902 Z:-35829 * Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot; * Beside Year 4 Spawn.  == Town Info ==  === Geographic Location: === Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.  === Achievements: === Jurcgrad has become a highly popul...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== About Town: ===&lt;br /&gt;
{{Infobox town}}&lt;br /&gt;
&lt;br /&gt;
* Founder: Jurckurc&lt;br /&gt;
&lt;br /&gt;
* Date of Founding: 23/1/2025&lt;br /&gt;
* Current Ruler: PolishToad&lt;br /&gt;
&lt;br /&gt;
==== Town Location: ====&lt;br /&gt;
&lt;br /&gt;
* Coordinates: X:-41902 Z:-35829&lt;br /&gt;
* Landmark Command: &amp;quot;/lmk jurcgrad&amp;quot;&lt;br /&gt;
* Beside Year 4 Spawn.&lt;br /&gt;
&lt;br /&gt;
== Town Info ==&lt;br /&gt;
&lt;br /&gt;
=== Geographic Location: ===&lt;br /&gt;
Jurcgrad is located on a slightly hilly area, with a vast ocean full of other towns. It is a medium sized town with lots of buildings.&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Jurcgrad has become a highly populated town, with a big factory, a large church, a catacomb section underground connecting different area, and a rail system connecting it to other towns.&lt;br /&gt;
&lt;br /&gt;
=== Wars: ===&lt;br /&gt;
Jurcgrad has been heavily involved in numerous political conflicts and wars, some of which include:&lt;br /&gt;
&lt;br /&gt;
==== Karma-Treetown war ====&lt;br /&gt;
Not much details is known about the war, but it is known that Jurcgrad has won this war.&lt;br /&gt;
&lt;br /&gt;
==== New Nameful war ====&lt;br /&gt;
War between Jurcgrad and New Nameful which ended with Jurcgrad on top.&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1182</id>
		<title>CalvinTown</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=CalvinTown&amp;diff=1182"/>
		<updated>2025-10-13T10:25:02Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
| status = Active&lt;br /&gt;
| coordx = 6857&lt;br /&gt;
| coordz = 5403&lt;br /&gt;
| founddate = 2024-05-20&lt;br /&gt;
| founder = calvin&lt;br /&gt;
| govstyle = Districted Libertarian&lt;br /&gt;
| landmark = /lmk CalvinTown&lt;br /&gt;
| residentnum = 1000 (approx., based on unique player builds)&lt;br /&gt;
| publicstatus = Level 2&lt;br /&gt;
| infra1 = URO Purple Line&lt;br /&gt;
| infra2 = URO Lime Line&lt;br /&gt;
|communicationsplatform=Discord: https://discord.gg/XSf9qWc28C|discord=https://discord.gg/yt2w36jqJt}}&lt;br /&gt;
&lt;br /&gt;
=== General Landmark/Town Information ===&lt;br /&gt;
Founded: May 20th, 2024&lt;br /&gt;
&lt;br /&gt;
Mayor: ProperCat&lt;br /&gt;
&lt;br /&gt;
Population: 1000+ approx. (Largest in server history)&lt;br /&gt;
&lt;br /&gt;
Coordinates: +6857 X, +5403 Z&lt;br /&gt;
&lt;br /&gt;
Landmark command: /lmk CalvinTown&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
On May 15th 2024, calvin joins the server for the first time. After exploring, calvin set up a house on Poland Island outside of spawn, but seeing as the island (and most server towns) were inactive, he logged out, intending to never log on again. Later, calvin relogs to show a friend the house, and is greeted by a player named &amp;quot;Fearborne.&amp;quot; Fearborne tours calvin through ShantyTown to his town, Pirates Bay. Pirates Bay was on it&#039;s last legs at the time, and this would be Fearbornes last logout date for a month or so. calvin calls it a night as well, but a few days later, returns to the server. Seeing that joining a town would be futile, calvin sets out to create his own town. He crosses the railways of the URO, and finds a picturesque valley to develop his town on. The valley had been previously claimed by the player &amp;quot;shiki_89&amp;quot; for intention of building &amp;quot;Shikiopolis,&amp;quot; but the project was abandoned. calvin contacts Skiki on discord and the land is given to him to develop on. Thus, CalvinTown officially began.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
=== May 2024 - Early Age Begins (Downtown District) ===&lt;br /&gt;
[[File:Early-Downtown.jpg|thumb|The early development of CalvinTown, later to become the downtown area]]&lt;br /&gt;
calvin began his project on May 20th by developing a mine with help of his IRL brother, and building a home, along with a town hall (later becoming the CalvinTown hotel), and a fishing hut. That morning, calvin wrote in chat &amp;quot;i am working on the ever growing calvin town,&amp;quot; signifying the first ever use of the town name (later changed to CalvinTown). The town received its first members at the time and its first builds, including 1mcslender&#039;s bar, mog60_09&#039;s shack and hole in the wall arcade, and Spectric&#039;s stone thing. It remained the only area of CalvinTown until the town expanded up the hill into Upper CalvinTown Estates. As CalvinTown continued to grow rapidly, buildings popped up left and right in downtown, making it the collection of skyscrapers it is today. It is the most densely built area of CalvinTown to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== End of May 2024 - Expansion Age Begins (Upper CalvinTown Estates, Lake Valley &amp;amp; Decency Village) ===&lt;br /&gt;
[[File:Early-UpperCalvintown-andLakeValley.png|thumb|An early view at the development of the Upper CalvinTown Estates District]]&lt;br /&gt;
As CalvinTown continued to grow beyond the valley, players began creating their own &amp;quot;neighborhoods&amp;quot; which would later become districts. Some early adopters of CalvinTown and recruiters include elfim_desu, and frxsty_original, the latter of which was mayor of the town temporarily while calvin was on leave for vacation. Randomizers, who would become the map maker for CalvinTown in its early months created Decency Village, a homeless encampment styled area in the desert area behind downtown, and Upper CalvinTown Estates blossomed during that development as well. Upper CalvinTown Estates grew so large in fact, that it had to be split into two districts, the western side becoming Lake Valley, which remains the most populous district to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== June 2024 - End of Expansion Age and Formal Organization (Shady Lanes, Calvin Desert &amp;amp; Steve Fortress) ===&lt;br /&gt;
[[File:Shady-Lanes.png|thumb|Shady Lanes District, as of June 26th, 2024]]&lt;br /&gt;
As CalvinTown blossomed past 50 members, more consolidation of leadership was required. This was also around when calvin was accepted to become a Mod on OSM, so the time was not as available for him anymore. District Leaders were set up to control each district, one for each district. It helped to keep areas in check and helped with general recruitment to have more leadership on board with the town. Around this time, another staff member known as ZinStarz joined the town, and an administrator, Beezle, took interest in the project and contributed in various ways. The town was picking up traction incredibly quickly, and expanding like wildfire. A popular builder on the server, gyurto, made infrastructure go through the town that allowed for even easier connection. Calvin Desert was developed by the player Geogaddiiii, starting a casino which ran weekly lotteries and slot machines. Steve Fortress remained uninhabited until June, when it was developed by a player named Jols. Various players took part in developing Shady Lanes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Controversy (Castle Plains District) ===&lt;br /&gt;
[[File:2024-06-10 14.37.56.png|thumb|Castle Plains in early development]]&lt;br /&gt;
One night while playing, calvin came across a new player named klaus_w, who appeared to be relatively chill and dedicated to making the server a better place. klaus_w developed one of the most impressive districts, known as the Castle Plains district. However, it was built in controversy. First, a player named black_frieza who originally built in CalvinTown was banned for &amp;quot;interfering&amp;quot; with builds against klaus&#039; will. black_frieza was never seen again, and his ban was one of calvin&#039;s biggest personal failures as a leader. TrollfacePvP, soon joined and attempted to rebrand the district and revolt against calvin to become independent, but this was crushed by staff. Trollface then began a feud with the admin Beezle, which ended in his ban for harassment. klaus_w also turned out to be quite the cruel leader, and was warned for such behavior. In revenge, he griefed all of his rivals and was banned, never to be seen again. Since then, Castle Plains has been quiet and peaceful, slowly developing after the controversies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Late June-July 2024 - Beginning of Golden Age (UCOSM, Beacon Bay, Calvin Caverns, Grisapoly, &amp;amp; Pirates Bay Districts) ===&lt;br /&gt;
[[File:2024-06-26 23.43.22.jpg|thumb|Downtown CalvinTown, as of June 26th, 2024]]&lt;br /&gt;
The Beacon Bay district was founded by TheGreatBeeTrain and developed heavily by the player unsh1ft. It has a treehouse theme. Pirates Bay and CalvinTown merged on June 26th, 2024 to allow for further expansion of the town. In July, Calvin Caverns, an underground city district with a unique dwarven vibe, was finished by the player jurckurc, with help from a large digging team. The town during this time became the largest in the history of the server by land size and population. Later in June, CalvinTown also merged with Grisapoly to create the Grisapoly district. During this time, calvin was promoted to a Mod of OSM. On July 14th, 2024, calvin teamed up with fellow OSM icon gyurto to establish the United Cities of OSM (UCOSM), a collective of cities in the Spawn 2024 region containing over 20 cities, thousands of players, and tens of thousands of builds. The UCOSM remains intact to this day.&lt;br /&gt;
&lt;br /&gt;
=== Late July-September 2024 - End of Golden Age (CalvinTown Nature Park, West CalvinTown, New Atlantea, Tiny Town, Calvin Junction, NotchFaceLand District) ===&lt;br /&gt;
During the months of July to September, projects continued to flourish in CalvinTown. Players like TiredToonz, Tellow, Eichi, supa_cracked, Jols, and more took on and finished huge projects such as the Calvin Junction of OSM roads, Calvin Frontier Camp, Tiny Town, and New Atlantea. The player Terpsfascia joined forces with some friends to create a remake of the Temple of Notch in CalvinTown, found among other builds in the NotchFaceLand district. The CalvinTown subway was completed at the time and connected each district. During this time, calvin was promoted to a Senior Mod of OSM. calvin also facilitated the connection of various CalvinTown districts with the United Railroads of OSM, Bella Villa road project, and HuyDarwin&#039;s road project, to better connect the town with the infrastructure of the server.&lt;br /&gt;
&lt;br /&gt;
=== Late September 2024-January 2025 - Dark Age (White Square District, New Nameful Link) ===&lt;br /&gt;
During the months listed above, CalvinTown dropped to a period of low activity where builds and members were still coming up, but few and far between. Eichi left the server at this time, among others, and many of the old CalvinTown players moved on with life. Notable projects during this time were the link from New Nameful to CalvinTown being completed and the White Square District being created and developed.&lt;br /&gt;
&lt;br /&gt;
=== February-April 2025- Legacy Age (Landmark Leaderboard, District-010) ===&lt;br /&gt;
In 2025, Spawn 2024 moved away, seeming cementing the end of CalvinTown&#039;s growth for good. However, the implementation of the Landmark Leaderboard drew renewed interest in CalvinTown due to its history and top position on the leaderboard, usually sitting at spot #1 or #2. New members began to join again and new builds appeared, such as Levinders spleef arena, and the Calvin Cathedral. CalvinTown now stands as the #1 most mentioned, visited, and built-in town in server history, and still one of the most active to this day. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Landmarks&amp;diff=1175</id>
		<title>Landmarks</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Landmarks&amp;diff=1175"/>
		<updated>2025-05-22T18:02:00Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the server landmarks. Landmarks are player-made notable places which you can teleport to using a command.&amp;lt;br /&amp;gt;To see the landmarks list in-game, use the commands &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/landmarks&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/lmk&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;, and to teleport to a landmark, use &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/landmarks [name]&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/lmk [name]&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Landmarks&lt;br /&gt;
|-&lt;br /&gt;
| AbilityKingdom|| ChappelOfChrist || FrostGuard || [[Kaztopia]]|| [[New Nameful|NewNameful]]|| [[SkullTown]]|| TownCentre&lt;br /&gt;
|-&lt;br /&gt;
| allentown || Clickex || Garfland || Krovigrad || NotchTown || Slushyville || Trindade &lt;br /&gt;
|-&lt;br /&gt;
| ArtGallery || Clownbread || Grisapoly || [[LegendTown]]|| Old_Nameful || spiderfarm || TwinPines &lt;br /&gt;
|-&lt;br /&gt;
| asbestos || [[Coconut_Valley]]|| Gyuroberg || Lottery || Cobblestone || Steinfurt || Umea &lt;br /&gt;
|-&lt;br /&gt;
| Athens || Coolington || Gyurtown || [[MapleTown]]|| ParadiseCity || StoneLand || USA &lt;br /&gt;
|-&lt;br /&gt;
| BagelBay || CrossPlains || [[HeavenlyTown]]|| MarketHT || Peepo || SugarLand || [[Utopia]]&lt;br /&gt;
|-&lt;br /&gt;
| blockmuseum || CultIsland|| Highlands || Mazecraft || [[Pernik]]|| SunflowerValley || viaductown&lt;br /&gt;
|-&lt;br /&gt;
| bomzhtown|| Dansburg || HillValley || MillField || Poland || SunnySide || villagepvp &lt;br /&gt;
|-&lt;br /&gt;
| Brasil2|| Detroit|| Horizon || MobFarm&lt;br /&gt;
|Riverton&lt;br /&gt;
|SuperflatFortress&lt;br /&gt;
|Whiskerville&lt;br /&gt;
|-&lt;br /&gt;
|[[CalvinTown]]&lt;br /&gt;
|[[Ducktown|DuckTown]]&lt;br /&gt;
|[[IkeaLand]]&lt;br /&gt;
|MoleMountains&lt;br /&gt;
|infdev&lt;br /&gt;
|Swallow&lt;br /&gt;
|Zappetopolix&lt;br /&gt;
|-&lt;br /&gt;
|CentralST&lt;br /&gt;
|Ellesburg&lt;br /&gt;
|Imperium&lt;br /&gt;
|N64&lt;br /&gt;
|ShantyTown&lt;br /&gt;
|ThangTown&lt;br /&gt;
|Chaparral&lt;br /&gt;
|-&lt;br /&gt;
|FallenKingdom&lt;br /&gt;
|Jurcgrad&lt;br /&gt;
|NewBritannia&lt;br /&gt;
|showcase&lt;br /&gt;
|TheFractal&lt;br /&gt;
|EastTown&lt;br /&gt;
|Eldoria&lt;br /&gt;
|-&lt;br /&gt;
|FLT&lt;br /&gt;
|Taiyora&lt;br /&gt;
|EnderniaLegacy&lt;br /&gt;
|[[Lakeside]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acquiring a landmark ==&lt;br /&gt;
A normal player cannot create a landmark, only administrators have permission to.&lt;br /&gt;
You can request a landmark by &amp;lt;b&amp;gt;making a ticket within the [https://os-mc.net/discord Discord guild] from the &amp;lt;code&amp;gt;#create-help-ticket&amp;lt;/code&amp;gt; channel&amp;lt;/b&amp;gt;, or request one from an online administrator in-game.&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Landmarks&amp;diff=1174</id>
		<title>Landmarks</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Landmarks&amp;diff=1174"/>
		<updated>2025-05-22T18:01:37Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: added missing landmarks and removed old non existing landmarks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the server landmarks. Landmarks are player-made notable places which you can teleport to using a command.&amp;lt;br /&amp;gt;To see the landmarks list in-game, use the commands &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/landmarks&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/lmk&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;, and to teleport to a landmark, use &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/landmarks [name]&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;b&amp;gt;/lmk [name]&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Landmarks&lt;br /&gt;
|-&lt;br /&gt;
| AbilityKingdom|| ChappelOfChrist || FrostGuard || [[Kaztopia]]|| [[New Nameful|NewNameful]]|| [[SkullTown]]|| TownCentre&lt;br /&gt;
|-&lt;br /&gt;
| allentown || Clickex || Garfland || Krovigrad || NotchTown || Slushyville || Trindade &lt;br /&gt;
|-&lt;br /&gt;
| ArtGallery || Clownbread || Grisapoly || [[LegendTown]]|| Old_Nameful || spiderfarm || TwinPines &lt;br /&gt;
|-&lt;br /&gt;
| asbestos || [[Coconut_Valley]]|| Gyuroberg || Lottery || Cobblestone || Steinfurt || Umea &lt;br /&gt;
|-&lt;br /&gt;
| Athens || Coolington || Gyurtown || [[MapleTown]]|| ParadiseCity || StoneLand || USA &lt;br /&gt;
|-&lt;br /&gt;
| BagelBay || CrossPlains || [[HeavenlyTown]]|| MarketHT || Peepo || SugarLand || [[Utopia]]&lt;br /&gt;
|-&lt;br /&gt;
| blockmuseum || CultIsland|| Highlands || Mazecraft || [[Pernik]]|| SunflowerValley || viaductown&lt;br /&gt;
|-&lt;br /&gt;
| bomzhtown|| Dansburg || HillValley || MillField || Poland || SunnySide || villagepvp &lt;br /&gt;
|-&lt;br /&gt;
| Brasil2|| Detroit|| Horizon || MobFarm&lt;br /&gt;
|Riverton&lt;br /&gt;
|SuperflatFortress&lt;br /&gt;
|Whiskerville&lt;br /&gt;
|-&lt;br /&gt;
|[[CalvinTown]]&lt;br /&gt;
|[[Ducktown|DuckTown]]&lt;br /&gt;
|[[IkeaLand]]&lt;br /&gt;
|MoleMountains&lt;br /&gt;
|infdev&lt;br /&gt;
|Swallow&lt;br /&gt;
|Zappetopolix&lt;br /&gt;
|-&lt;br /&gt;
|CentralST&lt;br /&gt;
|Ellesburg&lt;br /&gt;
|Imperium&lt;br /&gt;
|N64&lt;br /&gt;
|ShantyTown&lt;br /&gt;
|ThangTown&lt;br /&gt;
|Chaparral&lt;br /&gt;
|-&lt;br /&gt;
|FallenKingdom&lt;br /&gt;
|Jurcgrad&lt;br /&gt;
|NewBritannia&lt;br /&gt;
|showcase&lt;br /&gt;
|TheFractal&lt;br /&gt;
|EastTown&lt;br /&gt;
|Eldoria&lt;br /&gt;
|-&lt;br /&gt;
|FLT&lt;br /&gt;
|Taiyora&lt;br /&gt;
|EnderniaLegacy&lt;br /&gt;
|Lakeside&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acquiring a landmark ==&lt;br /&gt;
A normal player cannot create a landmark, only administrators have permission to.&lt;br /&gt;
You can request a landmark by &amp;lt;b&amp;gt;making a ticket within the [https://os-mc.net/discord Discord guild] from the &amp;lt;code&amp;gt;#create-help-ticket&amp;lt;/code&amp;gt; channel&amp;lt;/b&amp;gt;, or request one from an online administrator in-game.&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Lakeside&amp;diff=1173</id>
		<title>Lakeside</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Lakeside&amp;diff=1173"/>
		<updated>2025-05-22T17:32:58Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Origins: ===&lt;br /&gt;
&lt;br /&gt;
* Founded by player Gigaoh. Gigaoh passed owner ship to Nathan20093420 on 4th of December 2024.&lt;br /&gt;
* Was founded approximately around 2023&lt;br /&gt;
* Town Coordinates: X-49320 Z:-103960&lt;br /&gt;
* Is located between a hilly snowy taiga and a luscious Oak forest. A lake is located beside it giving the town a nice view and its name.&lt;br /&gt;
* Fastest method to get to lakeside via command &amp;quot;/lmk Lakeside&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Lakeside is a fairly mid-sized town for people to come and chill, the lake view also makes it a relaxing area. It has a minecraft village ish type of design to it.&lt;br /&gt;
&lt;br /&gt;
=== Photos: ===&lt;br /&gt;
[[File:AAAAAAAA.png|522x522px]][[File:Skibbidy sigma.png|653x653px]][[File:Museum.png|600x600px]][[File:Museum 2.png|600x600px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=Lakeside&amp;diff=1172</id>
		<title>Lakeside</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=Lakeside&amp;diff=1172"/>
		<updated>2025-05-22T17:32:35Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: Created page with &amp;quot;=== Origins: ===  * Founded by player Gigaoh. Gigaoh passed owner ship to Nathan20093420 on 4th of December 2024. * Was founded approximately around 2023 * Town Coordinates: X-49320 Z:-103960 * Is located between a hilly snowy taiga and a luscious Oak forest. A lake is located beside it giving the town a nice view and its name. * Fastest method to get to lakeside via command &amp;quot;/lmk Lakeside&amp;quot;  === Achievements: === Lakeside is a fairly mid-sized town for people to come and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Origins: ===&lt;br /&gt;
&lt;br /&gt;
* Founded by player Gigaoh. Gigaoh passed owner ship to Nathan20093420 on 4th of December 2024.&lt;br /&gt;
* Was founded approximately around 2023&lt;br /&gt;
* Town Coordinates: X-49320 Z:-103960&lt;br /&gt;
* Is located between a hilly snowy taiga and a luscious Oak forest. A lake is located beside it giving the town a nice view and its name.&lt;br /&gt;
* Fastest method to get to lakeside via command &amp;quot;/lmk Lakeside&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Achievements: ===&lt;br /&gt;
Lakeside is a fairly mid-sized town for people to come and chill, the lake view also makes it a relaxing area. It has a minecraft village ish type of design to it.&lt;br /&gt;
&lt;br /&gt;
=== Photos: ===&lt;br /&gt;
[[File:AAAAAAAA.png|522x522px]][[File:Skibbidy sigma.png|653x653px]][[File:Museum.png|600x600px]][[File:Museum 2.png|600x600px]]&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Museum_2.png&amp;diff=1171</id>
		<title>File:Museum 2.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Museum_2.png&amp;diff=1171"/>
		<updated>2025-05-22T17:32:19Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;m 2&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Museum.png&amp;diff=1170</id>
		<title>File:Museum.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Museum.png&amp;diff=1170"/>
		<updated>2025-05-22T17:31:44Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;m&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
	<entry>
		<id>http://wiki.os-mc.net:80/index.php?title=File:Skibbidy_sigma.png&amp;diff=1169</id>
		<title>File:Skibbidy sigma.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.os-mc.net:80/index.php?title=File:Skibbidy_sigma.png&amp;diff=1169"/>
		<updated>2025-05-22T17:30:42Z</updated>

		<summary type="html">&lt;p&gt;Cooljhon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;balls&lt;/div&gt;</summary>
		<author><name>Cooljhon</name></author>
	</entry>
</feed>