User:Leow: Difference between revisions
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== About Me == | == About Me == | ||
[[File:LeowFlow's Skin.png|thumb|LeowFlow]] | [[File:LeowFlow's Skin.png|thumb|LeowFlow's Skin|200x200px]] | ||
'''Also known as:''' "Leow", "Leo" & "sn0wday" | '''Also known as:''' "Leow", "Leo" & "sn0wday" | ||
'''Position:''' | '''Position:''' Administrator | ||
My role on Old School Minecraft primarily involves handling current affairs and moderation. I have previously assisted in organizing and hosting in-game and Discord events. Additionally, I manage several social media accounts associated with OSM, including YouTube and TikTok. | My role on Old School Minecraft primarily involves handling current affairs and moderation. I have previously assisted in organizing and hosting in-game and Discord events. Additionally, I manage several social media accounts associated with OSM, including YouTube and TikTok. | ||
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== History of Old School Minecraft == | == History of Old School Minecraft == | ||
The inspiration to create a beta emerged in late 2017, when I was an active member of the Beta Minecraft community, playing on a server known as BetaLands. The name "Old School Minecraft" was born from my | The inspiration to create a beta server emerged in late 2017, when I was an active member of the Beta Minecraft community, playing on a server known as BetaLands. The name "Old School Minecraft" was born from my interest in Old School Runescape, prompting me to wonder why no similar name had been chosen for a Legacy Minecraft server. | ||
It wasn't until two years later that significant progress was made on the server idea. Collaborating with friends "Dan" and "AwesomeGuy584", we began work on Old School Minecraft. Hosted in Europe, the early stages were plagued with bugs, and unfortunately, the server failed to attract any players. | It wasn't until two years later that significant progress was made on the server idea. Collaborating with friends "Dan" and "AwesomeGuy584", we began work on Old School Minecraft. Hosted in Europe, the early stages were plagued with bugs, and unfortunately, the server '''failed''' to attract any players. | ||
<div style=" | Shortly after my failed beta server attempt, I befriended [[User:Moderator man|moderator_man]], sharing a mutual passion for creating a vanilla beta server without towny, faithfully representing beta 1.7.3 as it was in 2011. Leveraging moderator_man's Java expertise and my artistic skills, we shaped the server into what you now know as "Old School Minecraft." | ||
<div style="border: 1px solid #4545ff; background-color: #e6e6fc; margin: 10px 0; padding: 5px; border-radius: 5px; font-size: 15px"> | |||
<strong>Did you know? </strong>Originally, Old School Minecraft was envisioned as a mod for beta 1.7.3, aiming to follow Notch's vision and introduce features we believed aligned closely with his ideas. However, this concept was abandoned in favor of a vanilla beta server, as we were dissatisfied with the state of beta servers at the time. | |||
</div> | |||
After many months of work, we released the server publicly on January 19th, 2020 along side the now infamous "OSM Client" which was released in beta. It added in an Auto Login feature along side other QoL features and players who tested the client out received a bug tester cape. | |||
== Screenshots == | |||
</div> | <div style="clear:both;">[[File:Bug Tester Cape.png|left|thumb|498x498px|Bug Tester Cape]]</div> | ||
[[File:Screenshot from 2019-03-03.png|left|thumb|500x500px|Screenshot of Early OSM on '''2019-03-03''']] | |||
<div style=" | <div style="margin-top: 20px;">[[File:Old School Minecraft - Original Landing Page.png|left|thumb|505x505px|Screenshot from early revision of OSM website]] | ||
Latest revision as of 16:06, 14 April 2024
About Me
Also known as: "Leow", "Leo" & "sn0wday"
Position: Administrator
My role on Old School Minecraft primarily involves handling current affairs and moderation. I have previously assisted in organizing and hosting in-game and Discord events. Additionally, I manage several social media accounts associated with OSM, including YouTube and TikTok.
History of Old School Minecraft
The inspiration to create a beta server emerged in late 2017, when I was an active member of the Beta Minecraft community, playing on a server known as BetaLands. The name "Old School Minecraft" was born from my interest in Old School Runescape, prompting me to wonder why no similar name had been chosen for a Legacy Minecraft server.
It wasn't until two years later that significant progress was made on the server idea. Collaborating with friends "Dan" and "AwesomeGuy584", we began work on Old School Minecraft. Hosted in Europe, the early stages were plagued with bugs, and unfortunately, the server failed to attract any players.
Shortly after my failed beta server attempt, I befriended moderator_man, sharing a mutual passion for creating a vanilla beta server without towny, faithfully representing beta 1.7.3 as it was in 2011. Leveraging moderator_man's Java expertise and my artistic skills, we shaped the server into what you now know as "Old School Minecraft."
Did you know? Originally, Old School Minecraft was envisioned as a mod for beta 1.7.3, aiming to follow Notch's vision and introduce features we believed aligned closely with his ideas. However, this concept was abandoned in favor of a vanilla beta server, as we were dissatisfied with the state of beta servers at the time.
After many months of work, we released the server publicly on January 19th, 2020 along side the now infamous "OSM Client" which was released in beta. It added in an Auto Login feature along side other QoL features and players who tested the client out received a bug tester cape.